Play game
Blind Escape: GWJ #66 Edition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #40 | 3.538 | 4.333 |
Audio | #57 | 3.130 | 3.833 |
Theme | #71 | 3.266 | 4.000 |
Accessibility | #73 | 2.722 | 3.333 |
Overall | #94 | 2.877 | 3.524 |
Fun | #103 | 2.313 | 2.833 |
Graphics | #107 | 2.858 | 3.500 |
Controls | #116 | 2.313 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2 mono
Wildcards Used
None
Game Description
The result of some experimenting for me in 3D and blind gameplay. I also tried using C# more in this project as well.
How does your game tie into the theme?
Player must escape a lab after being blinded.
Source(s)
https://github.com/Maaack/Blind-Escape
Discord Username(s)
Maaack
Participation Level (GWJ Only)
13
Leave a comment
Log in with itch.io to leave a comment.
Comments
I didn't finish it but that won't stop me from giving you full marks. Never played anything quite like this. I felt my heart race after a few minutes and then when I clicked a button I got startled! You managed to do a lot with so little. Good job!
I can literally say: “I was lost in the darkness” :D
Interesting approach for a game!
Nice one. I struggled a bit at first, mainly cause I didn't read the description ^^'. Then, after a few minutes, it clicked and somehow I was able to move pretty freely. Great job!
This is a really neat idea, though it was very difficult. Even with the extra help, I still couldn’t get past the area with the timer. I found one button in that area but then I couldn’t find the next, or whatever else I was supposed to do.
Especially given your description of escaping a lab after being blinded, I wonder if it would help if we got to experience the area before being blinded, so that there was a bit more of a frame of reference.
Still, this is something I think will probably stick with me due to it’s unique way of expressing blindness.
Nice work!
Never seen anything like it, wish I could give it 10 stars for originality.
This idea seems really cool, but I couldn't figure it out. I tried using the help mode but I still couldn't find the button.
Thanks for trying it!
For anyone who gets stuck in level 1, the button is plastic in the center of a metal panel on the left side of the glass.