Play game
Rent-Seek-Kill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1 | 4.806 | 4.806 |
Audio | #1 | 4.355 | 4.355 |
Overall | #2 | 3.848 | 3.848 |
Accessibilty | #6 | 3.548 | 3.548 |
Originality | #22 | 3.742 | 3.742 |
Controls | #24 | 3.419 | 3.419 |
Fun | #26 | 3.452 | 3.452 |
Theme | #41 | 3.613 | 3.613 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
Gridlock, Roshambo
Game Description
Turn-based Tactics Game where you play as Hacker against evil companies!
How does your game tie into the theme?
You infect (hack) enemy robots to let them fight against each other.
Source(s)
N/A
Discord Username(s)
maaack, plexsoup, kyveri, xandruher, spilth, l.a.marchetti
Participation Level (GWJ Only)
10+
Leave a comment
Log in with itch.io to leave a comment.
Comments
This was an excellent entry. I’m not a fan of this kind of game, but still had a lot of fun with this one!
The only thing I really felt was missing was an obvious way to use the keyboard for the various actions.
Tank Bots are way OP, tank bots for life!
Well done!
Thanks for playing! The keyboard keys 1, 2, 3, and N will serve to effect various actions and end turns.
We tried to communicate that via tooltips on the action buttons, and on the pause menu (esc), but I agree it should have been more obvious.
[1] = move
[2] = attack
[3] = ability
[N] = end turn
I must have just been blind then!
That was pretty sick! Amazing what you were able to do in the timeframe!
Very unique spin on the theme and I always love a good cyberpunk game. The character art was great too. I had trouble figuring out the exact dynamic of what units were good against which and that probably led to me having a hard time than I would have otherwise. I think a little more of a tutorial to explain the different unit types and their strengths/weaknesses would be good. A way to undo actions would be nice as well since I didn't see any warning how much ram I would lose when moving to a space/whether it would prevent me from attacking. That said, quite a lot here and fantastic presentation for such a short time.
Those are all great points. Thanks!
UX is hard!
Really unique take on the theme, I really liked the idea of picking which units to infect from the battlefield. Also yeah the graphics are INCREDIBLY polished for a game jam, nice one!
Wow this looks insane for a game jam game. Very impressive. I struggled with what I should be doing exactly in the gameplay, it was a little hard to follow for me but wow to the visuals.
I feel a bit lost in the game. A tutorial or instructions whats going on might help me.
Really like the graphics and audio.
Colors seems a bit washed out though: image.png
Thanks for trying the game, There is a in-game tutorial for the first level but maybe we need some more love on it.