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Blackhole Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #107 | 3.067 | 3.067 |
Accessibility | #115 | 2.533 | 2.533 |
Audio | #127 | 2.333 | 2.333 |
Fun | #128 | 2.467 | 2.467 |
Overall | #145 | 2.438 | 2.438 |
Originality | #146 | 2.533 | 2.533 |
Controls | #166 | 2.000 | 2.000 |
Graphics | #167 | 2.133 | 2.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
give me a minute (cooldown)
Game Description
3D platformer - ascend the randomly generated pieces of debris to the extraction platform before the blackhole rises to consumes you
How does your game tie into the theme?
blackholes exist in the void of space
Source(s)
no
Discord Username(s)
Mazarine
Participation Level (GWJ Only)
0
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Comments
the FOV changing all the time felt weird, but you can get used to it and then the game itself is quite fun
took me some time to get all the way up
loved the sounds and the design of the platforms
great submission, congrats!
I wish there was a place in the settings to set sensitivity, because the default sens was ridiculously high and made it impossible to move or look anywhere :(
Great game, thumbs up ^^
Not being able to see a physical black hole but just endless darkness that was rising was stressful but I had fun with it. Made it to the top after a few tries.
I'm not great at plattformers so this one was quite difficult for me. I think a mouse sensitivity setting in the options would really help.
Good Game.
mouse sensitivity is really high and i cant change it :/
In retrospect, I should've added a slider when I was handling the other input options...
Reminds me of that game only up that was popular some time ago, mixed with rising lava, this was cool! Would have liked a mouse sensitivity slider in the options because it was a bit too fast for me, Good job, love seeing people make 3d games keep it up!
Thank you for commenting, glad you liked it! The mouse sensitivity is a recurring theme in the feedback - I'll have to remember to be more mindful about control options in the future...
Interesting concept. Timed 3d platformer. Felt like rising lava type game. I felt like to controls were a bit too sensitive and the jump cooldown was a bit too long. Were you supposed to not be able to jump when the jet was cooling down?
Thanks for checking it out! Yes, you can't jump at all until the cooldown finishes, so you need to plan your jumps. When you say the controls were too sensitive, is that referring to the mouse sensitivity, how quickly the player moves, or something else?