Nice soundtrack
It’s nice that you added controller support,
but I didn’t figure out how to attack using the controller.
I ended up moving with the controller and using the keyboard
to attack.
I have an issue with attacking. Sometimes, I press attack but still get hurt,
and the enemy doesn’t seem to be touched
Nice game
Play game
The Adventures of Hoody Baba's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #60 | 3.333 | 3.333 |
Accessibilty | #63 | 2.867 | 2.867 |
Audio | #82 | 2.800 | 2.800 |
Controls | #95 | 2.600 | 2.600 |
Overall | #96 | 2.619 | 2.619 |
Fun | #107 | 2.333 | 2.333 |
Originality | #111 | 2.467 | 2.467 |
Theme | #116 | 1.933 | 1.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
N/A
Game Description
In a realm where magic and mystery intertwine, there exists an adventurer known as Hoody Baba. Clad in a distinctive green hooded cloak, Hoody Baba wields a legendary magical sword with the power to vanquish evil and restore peace. His mission: to travel through various worlds, each plagued by menacing creatures, and rescue princesses held captive in formidable castles.
How does your game tie into the theme?
The law of unintended consequences: People are complicated. Life is complicated. Ecosystems are complicated. And despite our best efforts or intentions, we have a remarkable history of messing things up in unexpected ways. One simple theory for why this may be is that unintended consequences are likely to happen whenever we try to regulate a complex system by using a simple system. As you might be aware, in a 3D game we need 2 kinds of inputs/movement for a player to move in the 3D world. First is the forward/backward/left/right movement that we input through the keyboard and the Second is the rotation/free look that is input through the mouse. Both these inputs are also tied to the camera, making the camera move in the right direction. In this game, I have tried to regulate this complex system by using a simple system of static camera and 8-directional movement using the forward/backward/left/right movement that we input through the keyboard. There is no mouse or second input involved. So, unintended consequences are likely to happen which you will experience in the game.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
I guess 5
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