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Backfire Woods's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #55 | 3.167 | 3.167 |
Theme | #56 | 3.167 | 3.167 |
Fun | #84 | 2.667 | 2.667 |
Overall | #87 | 2.726 | 2.726 |
Originality | #94 | 2.917 | 2.917 |
Accessibilty | #97 | 2.333 | 2.333 |
Graphics | #102 | 2.583 | 2.583 |
Controls | #115 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
N/A
Game Description
A platformer where you can kill enemies, that re-appear at the boss.
How does your game tie into the theme?
Killing enemies has the unintended consequence of them re-appearing at the boss.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
This is the first one
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Comments
A bit difficult for me but I like the art and music. Good job!
Great job on making all of your own art and on a cool take on the theme! (+1 to adding a coyote timer ... it made the platforming a bit punishing!)
Yeah I want to make a update to this game, and I can add coyote time to that.
Had fun. Interesting take on the theme.It wasn't an issue until the last round, when I had to avoid them all to beat it. The last round took many tries. Would have been funny to see a death counter. Those throwing things are really challenging in groups. Fun music! It went really well with the levels.
That's how I designed them. To be hard and annoying if you are fighting.
Fun game with a good soundtrack! We had similar ideas on the theme where you have to face the enemies you kill:) The platforming is enjoyable, but like others have mentioned, its a tad unforgiving.. also since the platform tops are the game color as the background trees, its sometimes very hard to tell where they are. making them a different color or more saturated would help a lot. nice work!
Cool game with nice music! Though I found the controls frustrating as I am more used to having space for jump and mouse button for shooting. An option to change the controls would have been nice. Overall a great entry!
In an possible update I can add an controls screen
Excellent execution of the team! A bit too difficult as other's say but it is always difficult to find the right balance, I wasn't able to make of the top jumps in level2? Cool music, overall great first entry!
The top jumps are harder then the bottom, but you don't have to pass 2 enemies. But thanks for playing my game!
Cool, short and sweet game! I only managed to get to world 3, and after a few attempts I gave up because it was just a bit too hard, but that's probably because I suck at platformers lol. Something you could have done to make the controls feel a little better was adding coyote time or jump buffering, so maybe those could be additions to your next platformer!
The art was simplistic and nice, and the game had a neat premise. I think I found a shortcut in world 2 to skip to the next stage just at the start which was pretty funny. I like how the game implements the theme, as the player kind of has to balance killing or not killing the enemies that frustrate them so.
Nice work.
The 3rd level is so hard because it's the final level, and maybe I'll update this game, where I can add coyote time. Thank's for playing!
I like that it pays off if you don't just shoot each and every enemy. It makes you wanna pass them without being hit - without shooting them. It's a bit like stealth games but in a completely different genre. Good take on the jam's theme.
The owl is definitely the enemy to avoid, for that's the hardest one to beat in the boss level. World 3 is amazingly hard - but even that one is doable.
Artwork is ok, animations even better. I especially love the fox's movements. His jumping and lying down are just perfect.
Good soundtrack that fits the theme and adds up to the gamer's experience.
Nice little gem! Thank you.