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A jam submission

BOOMView game page

Made in 6 Days for Godot Wild Jam #72!
Submitted by chumchum — 2 days, 20 hours before the deadline
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BOOM's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#822.9092.909
Originality#853.2733.273
Graphics#863.0003.000
Fun#992.6362.636
Audio#1012.5452.545
Overall#1112.7142.714
Accessibilty#1162.1822.182
Theme#1342.4552.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
Godot v4.2.2

Wildcards Used
There's a duck hidden within the game somewhere...

Game Description
BOOM is an explosive FPS where you blow up enemies and rocks using bombs, and light up the darkness with flares!

How does your game tie into the theme?
In each level, you switch off the power, causing everything to go dark.

Source(s)
Nope

Discord Username(s)
chumchum256

Participation Level (GWJ Only)
This is my 3rd Godot Wild Jam!

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Comments

Submitted(+1)

Very fun! I had a lot of trouble beating level 1 within the time limit, but enjoyed the challenge. The airdash is really satisfying to use, and it's fun to zoom through the level. I wish the bombs exploded on impact with enemies though, I kept having to wait for it to blow them up.

Over all very fun, thanks! Don't feel bad about it being "unfinished," this is a pretty good amount of game for a game jam!

Submitted(+1)

Cool idea.  I have widescreen monitor and I think that messed up aiming so I struggled to hit anything but I still enjoyed it.

Submitted (1 edit) (+1)

I knew I saw this art style somewhere else and I was right! You are the guy who did that card game last jam. The cover art for that was eye catching.

Now, I have sad news. I can't play this on my screen: doesn't fit for some reason, even fullscreen. The buttons and stuff don't scale properly. Tell me if you know a way of fixing it on my end

Developer(+1)

Hey! Awesome you recognized my style! The screen issue is a reoccurring one, I thought I fixed it with this game but I guess I didn’t. I’ll make a patch post-jam that fixes it. Thank you for playing!

Submitted(+1)

I liked using the flares to ignite the enemy dynamite. I was disappointed the enemy explosions didn't take take each other out or break the rocks.

Submitted

neat little game, the movement does feel a bit too floaty for my liking but that's mostly personal taste anyway, great job on finishing

Submitted(+1)

I played the web version and did have some lag… but also had fun in between the lag. I found bowling things up to be really satisfying!