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Beacon Bound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibilty | #17 | 3.432 | 3.600 |
Originality | #22 | 4.005 | 4.200 |
Overall | #52 | 3.337 | 3.500 |
Controls | #54 | 3.337 | 3.500 |
Graphics | #56 | 3.528 | 3.700 |
Fun | #60 | 3.146 | 3.300 |
Theme | #78 | 3.528 | 3.700 |
Audio | #105 | 2.384 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
N/A
Game Description
Play as a lighthouse keeper fending off sea monsters!
How does your game tie into the theme?
The lighthouse's light both guides ships and fends off monsters that spawn in the dark.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
0
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Comments
Definitely would love to see more of this, it has a ton of potential.
Pros:
Critiques:
I would LOVE to see this updated, the idea is great and the loop really got me hooked! I can imagine sinking a lot of time into it. I didn't do well because I'm a little wet behind the ears. The requirement ramp is way too much/the upgrade path too strict. I played 10 times before it was smooth sailing.
You can try to click to collect right as time goes out and accidentally buy an upgrade
Despite the issues, I had way too much fun on this one, nice work!
Good mechanic once you realize the light will make the boats go faster. I was just swinging the light around at start :D
It gets harder to get past the level. maybe add the bank in a way if you can't get past a level and need to repeat it, you would cumulate some amount of money from previous tries, so it doesn't become impossible because chosen upgrades are not enough from previous levels.
I feel like to win you have to get the upgrades in a particular order to deal with the requirements going up so quickly. Do the boats go faster in the light.. It looked like it to me but I was not sure?
Good game, congrats! I just think the requirement increases too much, while the number of ships remains basically the same. Just a little balancing and the game should be even better. :)
This is a really cool concept, I think it gets a little repetitive but I definitely enjoyed it!
Cool game, I found you could cheese it by just swinging the mouse around constantly as it insta-kills the krakens
Nice work :)