i often see the "ooga booga number go up" line-of-thinking used as a criticism against idle/incremental games, being that they often have the same sense of purposeless existence, apart from players garnering artificial and addictive stimulation. i have never seen that line-of-thinking be used for tower stacking, though. i like the bleakness and emptiness of the game, and while i question its effectiveness as a metaphor on capitalism, i like its uniqueness.
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CAPITOWERALISM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #29 | 4.000 | 4.000 |
Controls | #56 | 3.000 | 3.000 |
Graphics | #61 | 3.364 | 3.364 |
Originality | #65 | 3.364 | 3.364 |
Overall | #84 | 2.805 | 2.805 |
Accessibility | #86 | 2.455 | 2.455 |
Fun | #126 | 2.182 | 2.182 |
Audio | #135 | 1.273 | 1.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot Engine v4.2.1 stable
Wildcards Used
N/A
Game Description
Stack items in this purposeless game !
How does your game tie into the theme?
You build a tower :)
Source(s)
N/A
Discord Username(s)
YoloLeSrab
Participation Level (GWJ Only)
I think 3 or 4
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