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A jam submission

Powerline PursuitView game page

Submitted by zro404 — 2 hours, 39 minutes before the deadline
Rated by 4 people so far
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Powerline Pursuit's itch.io page

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Godot Version
4.3

Wildcards Used
Wing it

Game Description
In Powerline Pursuit, you find yourself behind the wheel, navigating a vast desert with one crucial mission: to repair a network of electric towers scattered across the ever-shifting sands. As the sole technician in a remote environment, you'll drive your vehicle across a procedurally generated desert landscape, where no two runs are the same.

How does your game tie into the theme?
Fix Electric towers on a procedurally generated map

Source(s)
https://github.com/zro404/powerline-pursuit

Discord Username(s)
zro404

Participation Level (GWJ Only)
1

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Comments

Submitted

I like the car movement and bouncing - quit fun to zoom around... I think it needs some engine/vroom sounds

Submitted(+1)

This was fun! Had a good laugh launching myself into a roll through the desert. the procedurally generated aspect and rhythm minigame made for a fun loop! I agree with another poster that some feedback of how well I did in my run would have been really nice, but this was fun overall.

Submitted(+1)

Neat concept, I agree with Squirrel that the music was a bit loud. Something I'd like to see is how long I survived overall, rather than just a blanket "Game Over" not matter how well you do. Good job!

Submitted (2 edits)

Your game's a little confusing to start out, but it's pretty groovy. Probably the biggest downside for me was that you didn't have any settings for the music (it was very, very loud), so when it ended and didn't repeat it was more of a blessing than a curse. Once I figured out the gist of things it was neat to see how long I could survive.


Nice game duder

Developer

I thank you for your support, some parts of the game including the music were put together the last minute which lead to some inconsistencies.

Submitted

I getcha, it happens