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A jam submission

A Familiar MessView game page

Submitted by jonas newhouse, jerzlinski — 7 days, 20 hours before the deadline
Rated by 15 people so far
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A Familiar Mess's itch.io page

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Godot Version
Godot 4

Wildcards Used
Did You Know?, Warp Speed, Wildcard x7 (Who Are You?, Pacifist, Dad Joke, Cheater!, Animism, Trash Everywhere, Silliness Switch)

Game Description
Last night the wizard was away, today you're the only familiar left to clean up after the party. Take out the the trash, reshelve the books, and sabotage your wizard to buy yourself time!

How does your game tie into the theme?
This game is about cleaning up towers of trash within the tower of a wizard.

Source(s)
N/A

Discord Username(s)
jonas(aka bossdog)

Participation Level (GWJ Only)
this is my first

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Comments

Submitted(+1)



\O/

Great artwork! I liked the game mechanics, and loved the idea of hiding cheat codes that you can simply go to that totem and tell them!
The only thin I would change in the game mechanics is controlling the direction of the duck (found it a bit hard to change direction left/right). I think a minimap would be nice too.
Very cozy atmosphere, the SFX match the graphics well!

Submitted(+1)

Wizard sabotaged 275 times, trash found 386/386! The final screen was great, but I won’t spoil it here :) It’s a really lovely game with a wholesome process and environment. The main character is cute, and the process drags you in. Somehow, I couldn’t at first understand that the red things were walls. Otherwise, the art was perfect. Also, it was a puzzle about how to suck the trash from the walls until I realized that holding space actually does the trick. At that moment, I had already collected around 200 trash items :)

Submitted(+1)

Fun game! The graphics are really nice and SFX fit really well:) The only thing I found a bit overwhelming was the amount of different controls and which key does what. But other than that I really enjoyed playing!

Submitted(+2)

It’s a really cute game. I think adding a mini-map would make it really easy for the player to dive-bomb more confidently.

Submitted(+2)

I got stuck a little bit too but found this to be fun. The SFX were great. The vacuum trash kind of mechanic thing was a lot of fun too, something about it was a very satisfying experience.

Developer(+2)

Thank you! It was a huge learning experience

Submitted(+2)

Really cute visuals! You should've added a way the reset the level because I got stuck between a piece of crumpled paper and a chewed up core of an eaten apple and couldn't move :(