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A Quick Look's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #10 | 3.881 | 4.000 |
Accessibilty | #30 | 2.971 | 3.063 |
Graphics | #45 | 3.335 | 3.438 |
Fun | #50 | 2.971 | 3.063 |
Overall | #64 | 2.789 | 2.875 |
Originality | #65 | 2.910 | 3.000 |
Audio | #88 | 1.273 | 1.313 |
Theme | #91 | 2.183 | 2.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
N/A
Game Description
A short memory game.
How does your game tie into the theme?
You need to recall what you saw. Memory reflections, if I must say.
Source(s)
N/A
Discord Username(s)
Kaishido
Participation Level (GWJ Only)
About 16
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Comments
I like the art and general UI, but i think it gets a bit too difficult too fast, but that might be on me haha. I think I’ve seen the font before, which one is that, I really would like to use that in a future project. It’s kind of sad you don‘t have sound but the gameplay isn’t affected by that. Good work!
Haha, no, it's not just you, I struggled with it sometimes too haha.
The font is Memo, from somepx: https://somepx.itch.io/pixel-font-memo
And I agree, I would've wanted to add sound to it, but no time unfortunately.
Thank you for playing!
Simple yet fun game. I liked it :)
Thank you!
Really enjoyed the simple palette used and lovely emotive spritework! But wow, as soon as the whole grid got unlocked, it became really challenging. Less of a memory game, more of an I-hope-I-saw-the-correct-image game. I nearly made it all the way to the end, but landed just short of the last level.
Thank you! I know the feeling, even while I was testing it, I won some games by sheer luck haha.
dude... this was impossible for me. lol. It was super fun to try it though. I also liked the sprites, the entire game does a lot with a little. Nice work! Congrats on the submission.
Haha yeah, I can see how it can be difficult for some players. Maybe different difficulty options would help!
I agree with the previous comment - the sprite-work is super charming :) I was surprised by how well my peripheral vision was - I thought I would do way worse on the game than I actually did.
I was a bit unsure what the diamonds on the bottom were supposed to show though - is it some sort of global progression tracker (since they remained 'checked' after a game over)?
Yep it was a level progression tracker! Thanks for playing!
I like the sprite work! Simple yet effective. Gameplay-wise, I like the ramp up in difficulty through both timing and number of places to check. Couple small bugs I noticed on the web export if you feel like working on this more post-jam:
Thank you for playing and for the feedback! I'll take a look at the bugs after the jam for sure, gotta keep learning!