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Godot Version
4.3
Wildcards Used
Trade
Game Description
A vamp survivors style game where you must choose to remain human or turn into a monster
How does your game tie into the theme?
You can make the choice to mutate yourself into a beast. Mutation is changing of cells which is also a metamorphisis
Source(s)
N/A
Discord Username(s)
TonyBigBlind Personguy666
Participation Level (GWJ Only)
2
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Comments
Nice submission! Gameplay took me a little bit to get used to, but the game reminded me a lot of Vampire Survivors!
Took some tries but I got both endings! Monster ending is definitely more fun. Took me a bit to figure out that moving up forces the character to face right as well, which made things kind of tricky. Overall a fun game and nice incorporation of the theme!
Nice Thanks for playing through to the end of the game. :) I thought it would be more interesting to have staying human lead to more challenging gameplay, but I wonder if I couldve done that while still keeping the fun aspect of staying human similar to that of staying beast. But yeah moving up making you face right is something I encountered and just sort of forgot about, im sure thats such an easy fix too
I got the bad (but fun) ending. Really nice work on the animations!
The bad ending is definitely the more enjoyable one to get lol, all the cool stuff with the monster. And thanks for the compliment on the art, still a ways to go, but I was really happy with how these turned out, and Im excited to do more.
Thanks for Playing :)
Cool game!
Reminds me a lot of Vampire Survivors - which I played quite a bit.
The pixel art style seems simplistic at first glance - but the transformation mechanics look really cool, and I bet some effort went into making them.
Attack aiming was a bit annoying, especially lack of upward/downward attack.
Sacrificing health for power was... unexpectedly deep.
thanks for the comment! :)
Still not the best artist but I really enjoyed making it and I was pretty satisfied with how it turned out, still a lot to improve on if I want to keep doing my own art though lol.
Yeah I agree the last of up and down attacking was annoying even when I was playtesting, definitely something to keep in mind for the future. I was mostly just trying to not overwhelm myself too much with the art.
And yeah the sacrificing health for power I liked a lot once I thought about, really clicked with the idea I had in mind of losing yourself to the beast