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Hexagon Isolation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #29 | 2.562 | 2.667 |
Gameplay/Fun | #44 | 2.162 | 2.250 |
Audio/Sound Design | #49 | 2.002 | 2.083 |
Overall | #51 | 2.114 | 2.200 |
Theme | #51 | 2.002 | 2.083 |
Art Style/Visuals | #61 | 1.841 | 1.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity2D
How does your game fit the theme?
It's a game about being separated from your friends and put on a prison, you have to move forward and escape or else you'll remain surrounded by walls and completely isolated, your drive is to solve the puzzle so you can end your isolation.
Self-made stuff
Graphics / Art (e.g. models or textures)
Assets (e.g. free or owned)
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Comments
Puzzles are actually interesting and fun!
GAMEPLAY
Fun concept with physics-like puzzles, though there were some bugs like being able to walk/drag through objects. Despite this, I managed to play as intended and complete the game. This could provide a solid foundation for adding more puzzles.
ART STYLE / VISUALS
The graphics are simple but adequate for the game's purpose.
AUDIO / SOUND DESIGN
The music was well-suited for puzzling, enhancing the gameplay experience.
INNOVATION
The game introduces some innovation with physics in puzzle design, although it is not highly innovative.
THEME
The theme is included but has room for further development and integration into the gameplay.
Keep up the good work. Job well done with this little game ๐ช
I don't mind the basic art style and it's a pretty good puzzle idea. It's very buggy though are really easy to break. I managed to beat the game going through some walls and blocks.
I get the sense that this was made using dynamic rigidbodys and not kinematic ones? I think not having them bounce off each other would help it feel way more tight and snappy. Not a bad idea for a jam game though!
Sometimes when blocks or the hexagon would collide they bounce off each other erratically making it feel imprecise when moving blocks at times, especially with the pink blocks since they have no restriction in their directions.
It's a very fun game, but I think it could have some more elaborate artwork, or even a narrative
Could you take a look at my game too, please?
Preface
The rating is based on my personal preferences alone. Generally, I'm pretty open to new experiences, but I prefer games where lots of things happen. I tend to be a harsh critic.
I have finished the game.
Gameplay/Fun
Short and buggy. From what I heard, you can just skip the whole game.
Art Style/Visuals
Personally, I'm a fan of abstract aesthetics, but I feel it could've been executed better. A change of palette would definitely benefit the art design.
Audio/Sound Design
It's just two songs, they're fine.
Innovation
The game is somewhat original. It reminds me of a certain board game about parking lots.
Theme
Can't really see how it sticks to the theme, but you're alone, so that fits, I guess.
Verdict: Good idea, but it could use polish. And more content.
RATING IS SUBJECT TO CHANGE.
I like these types of games, but you can move the purple hexagon outside, and i couldn't be back.
Nice concept!
The game is cute, and its idea is nice, tho it is very broken, I realized you can drag the hexagon around and basically skip the puzzle haha.
Feel like escape game and I not share how this fit the theme