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A jam submission

Fish.In.LoopView game page

GoedWare Game Jam #13
Submitted by Macrow (@MacrowDev) β€” 1 hour, 37 minutes before the deadline
Rated by 10 people so far
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Fish.In.Loop's itch.io page

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Game Engine / Tools
GMS@

How does your game fit the theme?
Your a fish and you can only move in a loop, but your able to move out of your loop and into another loop

Self-made & used stuff

Graphics / Art (e.g. models or textures)

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Comments

Submitted

Congrats for your submission.
I like the cozy atmosphere, and like some folks mentioned, some added gameplay mechanic would be much appreciated. Or some more challenges. Discovering new mechanics and challenges while playing a game is very exciting.

Submitted

The gameplay concept works well for a cozy experience, but I wish it had a bit more intensity by adding obstacles like moving or rotating elements. Visually, it’s very clean, and the minimalistic style is amazing. The level design could also have a bit more variation to make each level feel distinct.

Submitted

I don't believe that complicating the controls should be the challenge of a game. I understand the original control, but crashing into the edges and not being able to pick up the food, I don't consider that a good challenge.

I liked the graphic atmosphere, but there is a rather unpleasant sound that sounds like a toilet.

The effort to create such an original control is appreciated. It's a shame about the gameplay.

It is indeed a loop, but I don't think you're trapped in it because you're creating other loops.

Submitted(+1)

Very nice, is that fish procedural animation or is it just a spritesheet? Because it looks so cool when the pixels don't rotate.

Developer

spritesheet, screen resolution is 160x144 so everythings pixel accurate hence why it doesnt make those wierd rotated pixel art sprites :)

Submitted

interesting. Will defenly try this technique in the future.

Submitted(+1)

There is something so cool about minimalism done right. Love how you don't just use the loops as a gameplay mechanic, but also a visual element.

For a while, this is a chill, relaxing game. Then it get's maybe too chill, but I get it- this is a relaxing thing, not a dopamine pump :)

Submitted(+1)

So I'm just going to rate every category with some comments to it.

Gameplay: It was pretty fun the first minutes to get to the food. After some while, though, this became a bit repetitive. Maybe some more environmental difficulties that would make it harder to get to the food would have been cool (maybe a bigger map after some time too, then?)

Art: Cute art style, cool effects behind the fish, overall a good atmosphere

Sound: There was not a lot of sound, but that's because you couldn't really add a lot here, lol. The implemented sounds were good, and the background "music" was setting a good atmosphere.

Innovation: Cool concept; again, with more level design, this could be a really good game.

Theme: The game definitely has "loop" in it, but how does the fish "break the loop"? Maybe I don't understand it too. :p

Besides the critic, it's a solid game and very polished!