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Game Engine / Tools
GMS@
How does your game fit the theme?
Your a fish and you can only move in a loop, but your able to move out of your loop and into another loop
Self-made & used stuff
Graphics / Art (e.g. models or textures)
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Comments
Congrats for your submission.
I like the cozy atmosphere, and like some folks mentioned, some added gameplay mechanic would be much appreciated. Or some more challenges. Discovering new mechanics and challenges while playing a game is very exciting.
The gameplay concept works well for a cozy experience, but I wish it had a bit more intensity by adding obstacles like moving or rotating elements. Visually, itβs very clean, and the minimalistic style is amazing. The level design could also have a bit more variation to make each level feel distinct.
I don't believe that complicating the controls should be the challenge of a game. I understand the original control, but crashing into the edges and not being able to pick up the food, I don't consider that a good challenge.
I liked the graphic atmosphere, but there is a rather unpleasant sound that sounds like a toilet.
The effort to create such an original control is appreciated. It's a shame about the gameplay.
It is indeed a loop, but I don't think you're trapped in it because you're creating other loops.
Very nice, is that fish procedural animation or is it just a spritesheet? Because it looks so cool when the pixels don't rotate.
spritesheet, screen resolution is 160x144 so everythings pixel accurate hence why it doesnt make those wierd rotated pixel art sprites :)
interesting. Will defenly try this technique in the future.
There is something so cool about minimalism done right. Love how you don't just use the loops as a gameplay mechanic, but also a visual element.
For a while, this is a chill, relaxing game. Then it get's maybe too chill, but I get it- this is a relaxing thing, not a dopamine pump :)
So I'm just going to rate every category with some comments to it.
Gameplay: It was pretty fun the first minutes to get to the food. After some while, though, this became a bit repetitive. Maybe some more environmental difficulties that would make it harder to get to the food would have been cool (maybe a bigger map after some time too, then?)
Art: Cute art style, cool effects behind the fish, overall a good atmosphere
Sound: There was not a lot of sound, but that's because you couldn't really add a lot here, lol. The implemented sounds were good, and the background "music" was setting a good atmosphere.
Innovation: Cool concept; again, with more level design, this could be a really good game.
Theme: The game definitely has "loop" in it, but how does the fish "break the loop"? Maybe I don't understand it too. :p
Besides the critic, it's a solid game and very polished!