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A jam submission

NeuraloopView game page

FIGHT THROUGH ENDLESS WAVES AND FIND A WAY TO BREAK THE LOOP
Submitted by CMSaiko — 1 day, 15 hours before the deadline
Rated by 13 people so far
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Neuraloop's itch.io page

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Game Engine / Tools
Unity, Audacity

How does your game fit the theme?
You fight endless waves of enemies until a "glitch" enemy randomly appears. If you kill it, you break the loop and go on to the next stage until you fight the boss and break out completely.

Self-made & used stuff

Graphics / Art (e.g. models or textures)
Assets (e.g. free or owned)

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Comments

Submitted (1 edit)

Fast and cool, a bit sussy enemies, and an incredible good taste on colors and lights. I don't really feel the sensation of a loop in any way, but apart from that the game feels incredible.

Submitted

This is a simple core loop that is incredibly satisfying with all the polishing! The glow of neon lights, the sword slash trail, and crisp sounds elevate this game. And that pulsing soundtrack in the background *chef's kiss*... Great work!

Submitted

This is so good.
I love it.
Excellent job.

Submitted

The level of polish and detail on this game is outstanding! Everything from the custom cursor, smooth animations, music, and awesome transitions make this game feel so alive. This was really fun to play, such a great job and so polished and clean for only 10 days. 

Submitted(+1)

Great game! It felt very smooth and polished. Every action was satisfying, and I really enjoyed the game loop you created. I was excited to see what new enemy would appear after I defeated each glitch.

Developer

Thanks for playing and great that you’ve liked it :)

Submitted(+1)

Really nice design and animations that fit the game well! It’s a bit difficult, but the mechanics work smoothly, and the sound and music are spot on. However, I didn’t really feel the 'loop' aspect - maybe it would feel more fitting if restarting over and over was a core part of the game play. While the game play itself isn’t groundbreaking, it’s still a very well-designed and enjoyable experience!

Developer(+1)

Thanks for playing! Yeah, maybe the theme doesn’t get very clear :P. Basically, you’re stuck in a loop in each room because enemies will spawn over and over. As long as you kill the “glitch/green“ enemy, you break the loop and advance into the next room until you fight the boss and break out completely

Submitted(+1)

The gameplay was simple yet fun and energetic , I really enjoyed it! The long attack could be improved a bit, maybe by dealing more damage.

Visually, your game was a masterpiece! minimal and simple, yet perfectly fitting the game's energy. The sound design was great as well.
For innovation, I liked that we had to defeat the green enemy to progress to the next level. It fit the theme really well. Great job, keep it up!

Developer(+1)

Thank you for playing! :)

Submitted(+1)

Awwww yeah! This game just CONNECTED with me!

Simple graphics, BUT made juicy with some post processing and screen effects? Check!

Energetic soundtrack, and vibrant SFX? Check!

Enemy variety? Hell yeah!

BOSS FIGHT? There it is!

And then boss gets up, and you fight him once more? YEEAAAHH!

Seriously, the only thing I would pick on is that it's not very... loopy I guess?

Other than that, this is fire!

Developer

Thanks for playing and great that you’ve liked it :)

Submitted

The melee combat felt boring and simple to me. I also didn't notice any standout mechanics.

I think the graphics and sound are very well executed.

In my opinion, the level of innovation is very low because it's just another generic game.

There is nothing that makes you feel like you're trapped in a loop.

Developer

Thanks for playing!

Submitted(+1)

Love the art and sound. Game also fits well with the theme i think

Developer

Thanks for playing!