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A jam submission

BetWeenView game page

Submitted by Bromelee (@JFBrMusic)
Rated by 11 people so far
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BetWeen's itch.io page

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Game Engine / Tools
Unity

How does your game fit the theme?
You play between two world that are coneccted and you must play with that in mind to pass each level

Self-made & used stuff

Audio (e.g. music or sound effects)
Assets (e.g. free or owned)

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Comments

Submitted

Good game. Well done.

Submitted

What really stands out about this game is its style. I think the concept is fantastic, and the levels are well-designed. I found it very easy to understand, even without a tutorial. The background music only started playing for me at level 3 or 4, which caught me off guard, but otherwise, it was really well done.

That effect when you run into one of the balls, and the character gets knocked back, switches phases, and you see your body—it鈥檚 just amazing. Really well executed. I love it!

Submitted

Amazing game nice art, i like how here you don't just switch your self but need the energies to force switching of character and teleporting. I would add some sort of highlighting if you are over something that needs to do something. First time i just ran past the energy not knowing it did somting


also love the afterimage of the other character when switching

Submitted

I agree that a tutorial is needed. The main menu also needs to be reworked.

Nitpicks aside? Fantastic game! This is one of the coolest run cycles I've seen for a video game character, and I don't just mean in this game jam either! Did you rotoscope the animation before drawing it as a sprite? I got some Prince of Persia vibes, I suppose.

The sound design is really good. I'd only add another piece of music or two.

Being able to revive after death was an interesting mechanic. I think it suited the level design really well. It was hard to gauge some jump distances at first, but I got the hang of it pretty quick. A contender for my favorite game in this jam, no doubt about it.

Submitted(+1)

I think this is a pretty creative idea! I'm just sure you should make a bit more of tutorial :) Nice job

Submitted(+1)

The second I discovered wall jumping and level shortcuts is the second I gave 5 stars for everything. Game has me feeling like a genius, controls are tight, I made my way around learning the switching mechanics, and it was very fun to cheese/speedrun. There should probably be some distinction between getting hit and sent to the blue dimension and manually pressing F to go there, and how some blue dimension portals can't be accessed if you got sent there via damage- though I like how there isn't a way to "die"(It softlocks if you wall  jump out of bounds).  Here's a 10 ish minute gameplay video of me beating the game. I give this wall jumping/10 (I liked it)


Developer(+1)

Thank you so much, that gameplay was really nice, even with the wall jump bug the guns sections takes you time XD, more the section when you must go down x3, in a future i will solve that bug, or maybe i electrify the walls XD, thanks so much for playing. Also the transitions are differents, in the web game the transitions didnt appear, in the windows game they are different, event the video at the end didtn appear on web, you can play the windows exe if you wanna see some diffences. Thanks you so much for playing and will play your game soon too x3

Submitted(+1)

Very cool idea! Could use a bit more of a tutorial explaining it. I liked a lot of the levels and there were a lot more expected

Developer

yeah, i didnt know how to do the tutorial at the end, the first try, well dont like it so i decided to leave for later XD, thanks for play the game and yes, there are a lot of levels x3

Submitted(+1)

Game looks sick! I was a bit unsure of the mechanics so I didn't make it very far but the visuals really stood out!

Developer

Thanks for playing and yeah, the tutorial is missing, i must find a way it looks good in the first 5 level where you use all the mechanics x3