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Seconds Away From Death's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #5 | 4.069 | 4.069 |
Gameplay | #48 | 3.552 | 3.552 |
Overall | #54 | 3.407 | 3.407 |
Music | #68 | 3.138 | 3.138 |
Art | #93 | 3.172 | 3.172 |
Creativity | #124 | 3.103 | 3.103 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Even just the beginning was quite difficult. But it's a neet idea for a platformer, alsways needing more time to live. Nice!
Thanks for giving it a play!
I'm not good at this kind of platformer and the precision required by the 3 second timer did not help with that. Cool concept, liked the artstyle and the song, but the movement felt a little too floaty and if you miss a jump or move even a little too slowly, you're screwed. I'll take beating level 1 as an accomplishment. Good game, but not for me.
Thanks for the feedback! And thanks for giving it a shot!
Really enjoyable, I did not expect the ending tho. I beat the game again to see what happens if i choose the other option so it's a good indicator that game is pretty fun to play!
Thanks for playing to the end! Twice! Really appreciate the feedback!
The game is really cool, I really liked the feeling of the movement and the simplistic sound effects sounded awesome with the game! The levels are pretty interesting too! Overall, really nice game!
Thank you! I’m glad you enjoyed it!
I really liked this game, the controls are simple and effective, it reminds me a lot of Super Meat Boy, but I had to give up on stage 4 because I have too much pain in the hand because of dying in loop so fast, the timer forces us to speed run the game whereas you have to be pixel perfect, good job but the game is really tough
Thanks for the kind comment! (And for playing despite the pain haha)!
It’s a really nice game! The only thing I would change is the font and add some visual polish but all in all, Well Done!
Thank you for playing!
I hate these wall jumps but I really like the game. Srsly it would be one of my best precision platformers in this gamejam if I wouldn't have to switch from left to right with my controls every time I change direction when wall jumping (+ maybe smaller collision boxes on spikes).
Good job! Playing it was fun, I appreciate "the plot" and ending :)
Thanks for playing!
Great game. No bugs, levels are nice and the background music is good. The only issues I saw are that there is no camera following the player and the controls feel kind of slow. Even if the idea isn't very creative, I had fun playing. Also, I did notice that you tried to make Sonic The Hedgehog like tiles. I'd recommend try to make them more unique. Anyways, good job!
Thanks for commenting and playing!
Great job! And i won
Thank you and well done!
Great game!
Thanks!
Very cool game, I enjoyed quite a lot playing it, keep up the great work
Thank you! I appreciate it!
Very cool precision platformer with simple, easy to grasp mechanics. Smooth controls, calming audio (which comes handy after the 27th restart of a level :), the gampeplay scratches the Meatboy/N++ itch well.
Nicely done!
Thank you so much for the kind comment! I’m very happy to hear that you enjoyed it. Thanks for playing!
The main mechanic was a great tie in with the jam's theme, the levels were tough but quick so dying wasn't as bad, both of the endings were nice, my only complaints that level 3 has an annoying bug tht makes you start off with a dash often leading to dying again and the lack of any sound or music. otherwise it was pretty good!
Thank you for the kind words! I’m glad you liked it! And there was sound and music. Also I do want to fix that part on the 3 level once I have time! I just didn’t in the jam.
Nice implementation of the theme. The controls are a bit slippy but that's something you can definitely get used to :D Overall a good platformer that I enjoyed playing!
Thank you! I appreciate the feedback!
movement and systems are good, jus the browser limits the framerate to the point it is unplayable. But.. Good game!
Thank you! I'm not sure if you saw but there is also a windows version! Sorry if you don't have windows though!
oh sorry, i didnt even see that XD
the controls is very slippery, i feel like an ell
Yeah I definitely need to refine the difficulty a lot, will definitely do so in a post-jam version though!
it's very very difficult which is challenging and very raging ahaha !! for a first game honestly it's a success, the controls are a bit weird at first but once you get used to them it becomes more enjoyable !! the pixel perfect jumps are really tough but overall it's a cute try&die well job!
Thank you! I appreciate that!
I like it. The movement takes some getting used to, and there is one bug, but apart from that I think this is a good game. Great job!
Thank you! I'm glad you liked it. Can I ask what the bugs are so I could try patching them in a future version?
Sorry! I meant one bug. When dashing just before dying, the dash carries over when the game restarts.
Gotcha! I'll fix that in the post jam version!
Nice game! It was a bit hard at first to get hang of the controls. But once you do, it's very fun to play. The timer in my opinion drains down a bit too quickly. Overall a really solid game.
Thank you! Glad you enjoyed it! Maybe I’ll go back post jam and look into the timer issue.
Very good game I will say. Perhaps a tad difficult, could have maybe done with some play testing and maybe either moving pellets closer or increasing the timer by slowing down the count, though I suppose that's cheating death hah.
I do certainly feel acomplished after playing, albeit my wrists now hurt.
Difficulty definitely seems to be the main problem. That was the original goal but we may have taken it too far. Thanks for playing!