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BeatBocks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #12 | 4.118 | 4.118 |
Overall | #17 | 3.729 | 3.729 |
Theme | #28 | 3.824 | 3.824 |
Creativity | #35 | 3.824 | 3.824 |
Gameplay | #36 | 3.706 | 3.706 |
Music | #60 | 3.176 | 3.176 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This game is awesome! The character we meet in the beginning had a really cool design, the framing of the game a show of sorts is intriguing and the enemy types plus I don't see many rhythm puzzle games so this is pretty unique!
Cool puzzle game, loved the presentation, nice artstyle, solid gameplay, great intro. Turns out I was making it harder than it had to be because I thought I couldn't hit walls. All it's missing is an outro once you beat all the levels, and a settings menu I guess, saw that was scratched out. Music was good but the loop was a little short. Altogether, I liked this. Great job!
Loved this entry! Was fun trying to think a few turns ahead. Sometimes it felt a little grindy getting some enemies lined up or moving from one side to the other, but generally a solid gameplay loop. Visuals and audio were simple but utilized well.
Great job
Enjoyed the puzzles, if not a little slow-paced and easy; strong concept and great execution which reminds me of a rhythmic chess game
a few things I would've liked to have would be a way to speed the game up (moving across the map when you've beaten all the enemies on one side is mildly boring), more enemy variants (maybe a smarter enemy which chased u around like the ghosts in pacman, then would know when to leave when u are powered up, thus needing to use your positioning to trap them, or just steal chess pieces, idk), explanations on current enemies (it took a second to figure out how the red triangle w/ spikes moved), and more lore
Cool idea and I love the tough puzzles!
The theme brought a nice little twist on the game which I quite like. It felt really polished, which is impressive for 3 days. Well Done!
Great game! looks amazing. After a while it does becomes a bit tedious because I just found myself going left and right to wait for the charge. The sound effects were really nice.
Nice idea, would be more fun if the timer was a bit quicker but overall nice.
I like the 3D to pixelart art style in which the character was made.
This looks really cool!! Creative idea dude. Reminds me of JSAB kinda
Thank you, just looked JSAB up. did not know that was a game with kinda same concept. Thanks for showing me :)
np lol
Looove the idea and the beginning section.10/10 game! i like it.
Im glad that you liked it.
It is really nice game. sometimes you have to wait a long time for the right moment to dash. too much text at the beginning, I wanted to start playing right away, but the game itself is very exciting.
Thank you, we forgot to put in a skip button, but you can press X to skip him. And again thank you for your kind words
I cannot beat the final level TT. Great game btw it kept me playing and playing. Good job with art and music!
the last level is pretty hard even for us, but thanks for liking our game, and we are glad that it kept you playing the game.
Loving the pixel art shader on the robot guy. In-game, everything feels smooth and polished. Maybe a little room for improvement with the UI, but I had a lot of fun playing!
thank you for your feedback, glad you had fun playing it.
we love cube cooper
who does not love cube cooper