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Robo Fighters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Usability | #88 | 1.792 | 1.889 |
Enjoyment | #88 | 1.792 | 1.889 |
Sound | #88 | 1.581 | 1.667 |
Creativity | #90 | 2.108 | 2.222 |
Overall | #90 | 1.792 | 1.889 |
Look & Feel | #99 | 1.687 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool Idea! Well done!
The game felt simplistic but had a solid base. Developing on a game jam schedule, especially solo, is tough, and you should keep at it! You will definitely become more efficient and make better games.
PS. The text colour on the game page is very close to the background's and it's almost unreadable.
I can't seem to get past the main menu, when I click start nothing happens. Is there a button I should press? If you know the problem and can let me know I'll give it another go :)
Fun little game, I beat each enemy twice. maybe adding a health bar would be good? It was nice to know that my shots were doing something with the enemies flashing red, and as a first game this is pretty baller. Nice job!
The game could be cool, i think you should continue it because i think you have a solid base and it could get really cool.
Because rn i just have to spam the weapon and i win, it's still impressive that you've done all of that in one week tho, great job continue like that!
I did this in only 3 days. I thought I would have more time but a lot of stuff happened during the week. Thanks I am going to keep working on it soon
Great job for doing this in 3 days!
Interesting
an explanation of the controls would be appreciated, but cool idea for the game!
Keep on working on it, its solid but you can do better im sure of it.
Yes I wanted to do so much more but too much things took time away from game dev time. Will keep working on to after this
Didnt get as much completed as I wanted to as things came up during the week. Even literally not having power for a whole day. But got it done enough to submit :)