Really cool little game you made. It is certainly a challenge to both deal with controls and watch for the obstacles. Truth is that the movement was bit different then I am used to, but that is just my personal thing and I can see that with different movement setting, this could be way easier, and I don' t think that was the idea. Really love it, great job!
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No Hit Room's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Excellence (Design & Engineering) | #97 | 3.000 | 3.000 |
Relevance (Creative Expression of Theme) | #114 | 3.167 | 3.167 |
Overall | #155 | 2.667 | 2.667 |
Immersion (Gameplay & Storytelling Engagement) | #156 | 2.417 | 2.417 |
Aesthetic Flair (Graphics & Sound Presentation) | #198 | 2.083 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Loved this game. I'll start with my critiques; I wish the movement was a little better, I would drift a lot, running into the red even after I stopped moving, and I wish there was a little more variation with the music. Other than that it was so fun! I played it over and over trying to best my score. It was difficult but not too difficult. I like the simplistic style of it, it works with this game, even though it would also be cool to see some developed design. I very much enjoyed balancing dodging the red with getting more time for myself, and I think that was a great way to make the game exciting, and add an extra challenge. 9/10; great game!
Wow, this game was awesome. The controls were very responsive, and it was very easy to move around in the room. Conversely, the game was very challenging. I had no idea when the obstacles would come, or what kind would appear. on the bright side, this made the game very addicting, as every time I died it made me want to play it again and again. While the art style is simple, it works really well with what you're trying to accomplish here. I also liked the music that you did. Overall, great job.
fun little game! :) I didn't like the losing sound, but maybe that was just because I was so bad at this game and I heard it too many times :D but the gameplay feels quite smooth
Nice job, but I think it could use a bit more work. There is not much gameplay depth or originality, it's a bit ugly, the sound is a little grating, and I don't understand the purpose of the acceleration mechanic personally. But creating anything that is playable in just one weekend is an impressive feat most people will never achieve, so awesome work regardless. Keep trying!
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