Really cool concept and the brightness/view distance going up with your sanity is a really good touch. I was also caught off guard with the difference between how to interact with the teddy bear and the box, I failed the first time because I didn't realize I needed to hit E for the box. It also seemed like in that moment your sanity goes down so quickly that it is really difficult to make it back in time, especially if you make that mistake with interact. But otherwise, loved my time with the game and you did a fantastic job!
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Dont Leave Me, Teddy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.500 | 4.500 |
Sound | #6 | 3.938 | 3.938 |
Overall | #14 | 3.675 | 3.675 |
Fun | #18 | 3.438 | 3.438 |
Mechanics | #21 | 3.313 | 3.313 |
Art | #33 | 3.188 | 3.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Yea i realized that the box interaction was gonna be confusing but i didn't have time to make it similar so i made it a physics object. The Sanity was really hard to think of what speed to make it go down i didn't want it to be too easy or too hard. Glad you noticed the lighting going down while your sanity does too. Thanks for the feedback and for playing!
“what spikes” i thought right before getting jump scared by one. had fun with this one! the part where you have to jump off the boxes had a good balance of difficulty to it, which made it really engaging for me. although picking up items with “e” sort of caught me off guard, i kept trying with lmb, since i “learned” thats how you interact with items from the teddy bear. though i suppose that was needed since you could pick them both up at the same time. all in all great work, having check points and voice acting were both a big + for me.
Pretty good idea with the mechanic and I dig it, but the recharge time while holding teddy is a tad slow compared to how fast your meter does decrease. Also ++points for british teddy.
I like the voice over, and the overall ambience fits the theme, congrats!
this game is far more terrifying than i'd like to admit haha especially with headphones
i love the idea and the first time i had to leave Teddy really hit home!
I loved the ambience and the concept. The Teddy is super cute I felt emotionally invested in keeping the Teddy with me. Honestly maybe with a little bit of polishing I'd be interested to play a full game version of this.
Game looks and sounds great. Excellent voice acting. Fits the theme really well. But the music conflicts with the horror aesthetic. Maybe that was intentional? I half expected the bear to talk.
I found it quite tricky to swap the bear with the box. The door would shut no matter how I placed the box on the switch. Also, the game slowed down quite at times on my gaming pc.
The bear was the one talking i didn't have time to implement subtitles. The music was supposed to be a bit ominous i didn't really try to make it scary. For the box you had to remove the bear and then use the box. The game slowed down because it had to load everything still. Thanks for the feedback!
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