Play a great game
Gift Drop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2 | 4.000 | 4.000 |
Gameplay | #2 | 4.000 | 4.000 |
Special Object Implementation | #2 | 4.429 | 4.429 |
Overall | #3 | 3.867 | 3.867 |
Theme Implementation | #5 | 4.214 | 4.214 |
Audio | #24 | 3.214 | 3.214 |
Christmas Feeling | #32 | 3.714 | 3.714 |
Visuals | #37 | 3.500 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the special object and theme?
The Candy Canes are the platforms, and the goal is to get gifts into Santas bag. There is also Christmas-y music
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Comments
Very fun puzzle game! I like the fact that you focused on level design instead of building a lot of mechanics.
I had a lot of fun
The game is really cool and creative, I think it's so smart that the loading screen is also the "tutorial" and the game was hard enough but then adding bombs was really crazy, great job!
I feel like i could sink a few hours to this on my phone. Well done =)
Thanks a lot for playing!
Ello! Oh man, this was very well made!
I only have a couple points of feedback:
I felt the time before the next level loads after I got the balls into the bag was just a little too long. It was just long enough that I felt I should make this comment, if it was just a little shorter it would be perfect. I don’t know if it’s intentionally left a little longer so the bombs have more time to fall in, and if that’s the case, maybe you can only increase the time if there are any bombs in the level.
I love that the scene doesn’t reload when the ball misses, and instead it just spawns a new ball. It makes restarting the level feel like it wasn’t too bad after all.
The background doesn’t feel cohesive with the rest of the game art. Though the pixel scale is the same, because it makes use mostly of double pixels, it looks like it’s half the size as the rest of the game assets, but scaled up.
Great job!
Thanks so much for the feedback! After the game jam ends, I plan on going back and fixing small things like the timing. I totally agree with the background issue, but I could never come up with something better. If you have any ideas, I would love to hear them! Thanks, and Happy Holidays!
This game is great. Level of difficulty slowly increases without it becoming impossible to play. The warm art style and music makes the game really soothing.
Dude! This is so good. Absolutely love the art style and mechanics.
Very simple but I really loved this game. Made me mad. Made me happy. Great job.
Fun and challenging game! I loved the clever use of the special object and the theme in this game!
When I saw the screenshots for this game I new immediately that this game was clever. I love how the shape of the candy cane plays a crucial part in how the game plays and how you need to use momentum to your advantage to solve the puzzles. Very good stuff!
Excellent game. I loved the use of the theme and the objects. The game play was easy to learn, but fun to master. I loved the ramping of difficulty, and the including of the bombs was great.
Solid game.
D
Thanks for the feedback! Love reading it. Happy Holidays!