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Mimiquest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #8 | 4.156 | 4.156 |
Overall | #37 | 3.865 | 3.865 |
Presentation (visuals) | #48 | 3.938 | 3.938 |
Adheres to jam theme | #142 | 3.500 | 3.500 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I HAVE FINALLY BEAT THE GAME!!! I UNDERSTAND HOW TO BEAT THE GAME NOW!
GZ <3 ?!?!?!?!? YEIIIIIIII
Bro! It was HARD AF!!!
Solid base of a game right here. I feel that it's my fault when I get damaged.
Nice work!
Great use assets, great choice of assets!
just a perfect entry especially visually! well polished too, great work!
Pretty interesting! The movement system and animations are well done. I like how clear the weapon AOE tiles are displayed. Very easy to follow what's happening! Though I don't think I'm the best at this one lol
There's a fun puzzle aspect to figuring out where to stand to attack the enemies without getting attacked yourself. Though, I think the options are rather limited until you find enough weapons to arm yourself. Maybe starting off the player with a weak form of a few would be a good way to introduce them to the mechanics while also still feeling good about finding the upgrade tiers?
The game is super polished and very fun, one of the best i've tried so far
Very good entry, though I would've loved an option to disguise as a normal chest to ambush adventurers. I imagine they would be eaten and a few of their possesions would appear on the inventory. But I always overscope too much when I'm not the one developing the game, so don't mind me :D
E: I didn't get too deep so maybe it's on the game, but just un case
Really creative game! Solid Presentation!
Nothing bad to say about it... it's a really clean game!
this game is very nice! I would love if you could check out my game!