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Cold and Alone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #42 | 3.400 | 3.400 |
Use Of Theme | #44 | 3.800 | 3.800 |
Overall | #55 | 3.575 | 3.575 |
Originality | #63 | 3.700 | 3.700 |
Community Spirit | #72 | 3.400 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or Solo
Solo
Credit:
Made all assets for Jam except sound from freesound.org
Did you follow the theme?
Yes
Did you (you or your team) do the graphisms yourself?
all graphics done myself, followed brackeys vid for water shader and fire particle system
Did you (you or your team) do the musics and sounds yourself?
No, all sound effects obtained from freesound.org
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Comments
Found lighter and axe on second run.. good concept.. enjoyed it
I couldn't find the lighter or the axe so I died about five times before just stopping. The game looks cool and the concept is good but it just kinda made me feel stupid. The game looks and runs good though.
i died at night. We can sat that, it is great prototype instead of it is great game, because it has a lot of different things to do, which is hard to make in a week. Nice job.
Oh my god that thing was gonna get me.
Great idea ofr a game, it seems WebGL really struggle with 3D games, so that might be something to consider in future jams. For the most part mine was rather choppy on the frames and it was a bit hard to understand what to do at first. Good job, though. I can definitely see lots of potential here
Yeah, I doubt I am going to do a first person 3D game to WebGL again. Everything with frames and input seems fine in the editor or Windows build but when you build to WebGL things get whacky. I think I spent like 5 hours just trying to reduce the jitter of frames and input from Unity->WebGL
Good game! Lost a lot of nerves trying to figure out what to do in the beginning while it's getting colder and colder ;)
thank you :)