every thing about this game is good
Play game
Toy Cavers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #14 | 3.985 | 3.985 |
Overall | #18 | 3.897 | 3.897 |
Fun | #20 | 3.879 | 3.879 |
Innovation | #41 | 3.697 | 3.697 |
Theme | #42 | 4.030 | 4.030 |
Art Direction | #49 | 3.894 | 3.894 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Awesome game! Very nice concept and controls. Sometimes it gets weird to do a 180 around the "pivot" character, but I understand that it must be hard to do this mechanic. I liked that they can break walls using the "J" mechanic and the game design was fantastic. Art and sound are spot on as well.
Great job!
Absolutely loved the game! I'm not usually one for super retro, but this one nailed it! I can see why it is in the top 3 right now!
Incredible game ! dont know how you managed to do all that in only a week, everything is very polished gameplay, art, music ! I realy hope I get to play an extended version of this one day !
Probably the best game I've played so far. I like the ZX Spectrum-like aesthetics and smooth animations. What a great concept!
The gameplay, visuals, and sound really mesh nicely on this one. Good job
really good crafted game! Nide Music, good artwork and a nice fit on the theme.
The jump'n'run mechanics feels really good and well defined. Only thing is, i got lost after a couple of minutes, so a small map or an progress indicator would be awesome, but thats only my oppinion.
Overall a really good job!
Wow wow wow! I was very impressed by this game all the way through. The mechanics were so nicely implemented with new types of blocks and challenges as the game progressed made for a really fun experience. The amount of polish from the character sprites, to the death particles, to the music and cave generation for a solo effort is really amazing. Can't say enough good things about this, excellent job!
Probably one of the games I had fun the most in this jam! It felt good to try and master the mechanics and it wasn't that hard to learn it. The later levels were really fun as well when you can have high mobility when swinging. Great game!
The controls are really smooth! Tricky to master but I seem to get the hang of it in the end. Love the minimal use of colors - smart choices!
I was getting quite far and then I accidently pressed R which apparently kills you for no reason and then the character isn't visible anymore. Seems like a bug!
Excellent game it has a lot of potential for expansion!
Really awesome game! Swinging around was super satisfying once you get a hang of it (and it only took a few tries). Really enjoyed the aesthetic and limited color palette as well.
I really loved the art style. The gameplay felt smooth and fun. Great job!
The game design is lovely. All the mechanics are easy enough to understand without any explanations. New mechanics show up at a good pace too. Some nitpicks though, I think the spikes should be red and the red tiles should be another color.
This was great. Only quirk I didn't like was that holding a direction would start you swinging, but then stop you mid swing. I thought it would be more like Sonic doing a loop - keep holding the original direction to keep the clockwise or anticlockwise motion going.
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