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Pestolence (Jam Edition)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #253 | 2.855 | 2.855 |
Fun | #287 | 2.709 | 2.709 |
Game Design | #291 | 2.745 | 2.745 |
Overall | #341 | 2.596 | 2.596 |
Theme | #346 | 2.455 | 2.455 |
Art Direction | #365 | 2.218 | 2.218 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Oh boy did I enjoy this! The tension as i was fighting to keep my food stores up!! The mechanic and balancing turned our really nice. Well done!
thank you for playing! Can’t wait to see how the game does in the jam.
i need two death to figure out the control, but so far so good. I think it will be more challenging, if the distance between each item affect their efficiency, or the environment has affect too.
Interesting concept
thank you I’ll make sure to take that into account when I add things to the game.
Thank you! within a few days of the jams end, I plan to release the bug fix update then work on updating the art.
what you have here is a great system that I think could be iterated on further. As it is now things seemed pretty basic but as far as i could tell everything works nicely, good job.
Thank you! after the jam ends Ill fix some bugs, add some features, and give the game some luster.
basic, but fairly fun game, only bad part, is that it doesn't adhere to the theme.
When I was planning the game, I thought of the theme announcement when he mentioned that systems were counted as connected. From there I tried to make this game as system based as I could Which is why each building gives one thing while depleting another. Thanks for the feedback though.
hm. ok.
It was fun to juggle the different resources for a little while, good work
Thanks for playing!
cool game, always love a good city builder (or any game with money at that) haha
Thanks for playing it. I saw you were having trouble with getting a population higher than 27, its a bug i didnt get to fix before the jam ended;
Me and Crafty played ur game on stream, here's the link:
I saw that, Thanks for the feedback (The max population of 27 is a bug i didnt get a chance to fix)
Ahh okay that makes sense. Game was super fun though! (Sorry if I was a bit harsh though lol, it was super cool)
This is a neat little game! There are points where you can get stuck, like when I went broke placing barns everywhere, I couldn't progress any further in the game, I couldn't lose as well haha. I can see this game being expanded upon a lot though.
Thanks for Playing! After the Jam period ends i want to add some new features as well as some balancing.
The idea is great! Though I think there can be a lot more done to the game to really make it shine, like audio, a tutorial/explanation (although it wasn't that hard to pick up), and some better game balance.
The foundation is solid and seems like it would be fun to try out when it's further developed. Cheers!
Thanks for the feedback. After the jam I plan to fix up the game a bit as well as add more features.
The idea is interesting but a tutorial would be nice
Thanks for playing!
Fun idea! as seen in the comments a little more work left but this can turn out to something really great! nice entry! great job!
Thank you and thanks for playing.
I like strategy/city builders. This fits my taste but it needs more work. Keep developing it!
I sure will! after the jam I want to fix some balancing and add more content as well as make the game look better.
A nice little strategy game. But you can add more content. And also need some tutorials for understand how game works.
Thanks for playing the game. Once the jam ends, Ill be sure to add more to the game and clean it up a bit.
Cool idea. It was fun to find the right balance. I kind of missed a destroy option for the previous house, because sometimes the building was just placed somewhere when I clicked wrong. A few more buildings would be cool and I think the balance can be improved. I could basically just build barns and shops and add plague doctors without having to build a house :D
Thanks for playing. After the jam ends, I'll be sure to step on some bugs and re-balance the game as well as add more features.
I like the core idea and the plague-doctor theme. Colony management tends to be one of my favorite genres and it was a lot of fun for a brief while.
This game has a great deal of potential, though I feel like there are some bugs and rebalancing issues that need to be worked out. For instance, it doesn't seem to matter much where I place my units, they will always give the same effect. I realize creating synergies is harder, but would add to the gameplay value as you force players to plan more.
Also, maybe I'm missing some key strategy, but I tried to min-max my resources and quickly discovered that it was easy to get more than enough food and gold early on. Placing a population building will always make everyone instantly sick, whereas placing plague doctors will instantly remove all but 1 sickness, rather than it being a gradual effect over time. The result seems to be that you will always game over at population 25, which is a little disappointing. Was hoping to be able to juggle it a bit longer.
The art style is nothing to write home about, though I realize not everyone is an artist and I'd much rather sacrifice that for solid gameplay than the other way around. Decent job overall for only a week. Best of luck to you.
Thanks for playing the game. I joined the jam a bit late so I didn't have the time to fit everything I wanted into it. After the conclusion of the jam though, I'm going to try to re-balance the game as well as add a bunch more features.
An interesting game trying to balance out food and plague while increasing population. I liked it, well done!
Thanks for playing!
I liked the mechanics! It took a second to figure out, but I liked the economy balancing. One thing that might be good to add is a benefit for having more population. It wasn’t readily clear what the benefit would be in having more of each resource apart from just mere expansion, and the most precious commodity appeared to be food, once I had three coin stalls I had more than enough money for the rest of the game and the battle was between food and warding off the plague. I think once those things are a bit more balanced though you’ve got a really cool concept and if along the way maybe you can upgrade things and have a medical clinic or a factory or something that would be really neat to be able to expand further.
Thanks for the ideas. Ill make sure to keep adding new content and patch up some balancing after the jam ends.
Nice simple game. Enjoyed trying to have everything evened out, however it would be nice to get some more info on what exactly is happening, just so one can better plan and predict the strategy. Fun concept!
Thanks for playing. I joined the jam a bit late so i didn't have as much time to fit everything i wanted to in he game, but I'll make sure to add some more after the jam ends.
I like a lot this type of games! this its a bit hard but after a few tries its really fun. Good job!
Thank You! glad you liked it.