Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Indie Jones vs GodzilluView game page

LÖVE Jam 2022
Submitted by Gl0bul (@Globul14), Godzillu (@MGodzillu), Kayugames — 2 hours, 28 minutes before the deadline
Add to collection

Play game

Indie Jones vs Godzillu's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#83.9173.917
Overall#223.1043.104
Mood#253.0423.042
Audio#262.8752.875
Gameplay#382.5832.583

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+2)

Great fun!

I really liked the effects where the blocks crumbled :)

Submitted(+2)

Godzilla in the background is the best part

Submitted(+2)

Quite a complete package!

After getting used to it, the square based movement you can buffer could make for some frantic and tight levels, it can be pushed further.

It would be good if jumping other small ennemies could make you invincible, or if you had an alternate move to stun them. Also, the quakes that make some tiles disappear should not put you in a position not to complete the level; they could maybe regenerate?

Developer(+1)

Thanks for your feedback and yours advices :-) The buffering of the jump seems to be a good idea to make the commands easier and more pleasant.  We were planned to make Indie fighting the Godzillu's babies  (the spritesheet was ready), but not enough time to implement it. The level can be completed even if Godzillu detroys all he can. There are indestructible blocks that make a way to the top (sometime by going down a bit)

Submitted(+2)

Cool concept, sharp graphics, not personally a fan of the tile based movement. Also, I experienced a few glitches where the jump sound would be repeated even when I wasn't hitting any keys, or I would be on a ladder without moving and randomly get hurt and explode? Anyway, cool effort! 

Developer

Thanks for your post. I guess the heros has been hurt by falling rubbles, even when you believed to be safe on a ladder :)

Submitted(+2)

Le jeu est magnifique ! Pareil pour les graph et les audios ! On sens vraiment le côté "aventurier", GG !

Developer

Merci Samocode :) Attention, si tu as réussi à récupérer l'idole, sa place est dans un musée !

(+2)

Magnifique, et vraiment très sympa à jouer une fois qu'on maitrise les sauts ! (S'il n'y a pas encore un lézard ou un chimpanzé géant dans ton prochain jeu, je serai très déçu !)

Developer

Salut Ford ! Merci pour ton commentaire :-) J'ai déjà utilisé King-Kong, BigFoot et Godzillu.. faut que je réfléchisse pour la suite ^^

Submitted(+3)

pressing space to jump and/or not locking movement to tiles would've made this a lot more enjoyable. However in terms of competing kaiju games you wasted me in the graphical department! good job

Developer

thanks for your feedback. Definitively, the jump with tiled movement wasn't a good idea.

Submitted(+3)

clears throat YEEEEEEHAWWWW

Submitted(+2)

Très sympa ton jeu, visiblement tu as été marqué par "les échelles" depuis la dernier game jam de Gamecodeur ! bravo !

Developer

Merci ! Et effectivement, ça fait 2 plateformers l'un à la suite de l'autre. J'attends le thème de la prochaine jam de GC avec impatience pour voir si "jamais 2 sans 3" ^^

Submitted

Oui, ça serait drôle ! J'ai hâte de voir ton prochain jeu et de toujours m'amusé ! ;-)   

Submitted(+2)

pretty good platformer, but it seems that at some point the game is soft blocked because godzilla just destroyed a whole platform above me and there was no more way to get to it. Otherwise the controls are good, maybe you should say in the game that you need to press up AND left/right to jump, it wasn't clear

Developer(+1)

I will check the problem you encountered. Yet, there are indestructible blocks that should give a path :-/ Anyway, thanks for your feedback, and, your'right... I add instructions in the game'page :-)

(+2)

Very good vertical platformer! All the efforts put into the polish made the experience really fun. Graphisms and musics are beautiful and fit very well with the spirit of the game. 

I appreciate it's not too hard and we can continue back from where we die instead of restarting everything from scratch, it allowed me to see the end credits, so I quit the game with smile! :)

The tile-per-tile movements are well done thanks to the use of tweening, so it's very smooth. however the jumps are a bit hard to perform with this kind of gameplay.

Overall, it's super good. Congratulations to the team!

Developer(+1)

Thank you very much  for this review ! :-)

Submitted(+2)

Graphics, animation are very polished, well done.

Developer

Thanks for your feedback !

(+2)

Sympa, c'est joli, c'est dommage que les contrôles du personnage soient un peu difficiles.

Developer

Merci pour ton retour. Effectivement, le déplacement case par case complique la prise en main du saut.

(+2)

excellent travail, très bonne réalisation , bravo

Developer

Merci Dead :)

(+2)

Beau, concept simple mais efficace, prise en main immédiate... je m'incline respectueusement !

Developer(+1)

Merci Oufti ^^