Simple but well made game! I included it in my LowRezJam compilation video series, if you’d like to take a look. :)
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Pixel Invaders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #65 | 3.733 | 3.733 |
Overall | #96 | 3.783 | 3.783 |
Visuals | #111 | 3.733 | 3.733 |
Gameplay | #122 | 3.333 | 3.333 |
Authenticity (use of resolution restriction) | #140 | 4.333 | 4.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
This was a solo dev effort. Had a great time with this jam, probably the most fun I've had on one to date. Please see game page for credits for artwork and music.
Was the resolution a challenge?
At first I thought 64x64 was going to be really tough, but as I started working with it, I was surprised at how much you can actually do with such a small space.
What did you learn?
I decided to join this jam because it offered a longer timeframe, and I wanted to spend more time writing better classes for my game objects. This is the first jam game I've written that I feel is actually decently made. Lots learned for future projects.
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