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A jam submission

The Zombie ApicolypseView game page

Ammo is scarce, Zombies are everywhere... escape the apocalypse before they get you!
Submitted by picoter8 (@picoter8) — 30 minutes, 46 seconds before the deadline
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The Zombie Apicolypse's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#783.9473.947
Gameplay#963.5263.526
Overall#1113.6973.697
Authenticity (use of resolution restriction)#1154.4744.474
Audio#1832.8422.842

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
solo project

Was the resolution a challenge?
64x64 is lots of fun to work with... displaying text is definitely a challenge.

What did you learn?
Always wanted to make a zombie game. Jam time is too short thought, I wanted to add much more features: different weapons, people to save, etc.

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Comments

Submitted(+1)

Fantastic! Can't find anything to carp about (unusual for me!) so top marks!

Developer

Thanks mr_happy!  So glad you liked it!

Submitted(+1)

So cool!

The visuals and the audio are both excellent. Everything looks smooth and connected visually, and the audio is like a cherry on top. Considering the gameplay, I enjoyed it very much. Shooting is very impactful and satisfying. Killing a zombie has never been more fun for me before! The only thing I'd like to see on top of the current design would be a melee weapon and maybe shooting vertically. The resolution restriction seems to be utilized very well too.

Excellent job!

Developer(+1)

Pretty good feedback, Beez!  Thanks a lot for playing it!

Submitted(+1)

Nice game! Limited ammo makes that you have to think carefully about which zombie to kill and which to dodge. Also, I like that zombies can walk through rooms, it makes you feel unsafe even if you have cleaned them.

Developer(+1)

Thanks for your feedback, Yxure!  Glad you liked the game.

Submitted(+1)

That was a fun game! I love the sounds and the background sfx, really creates a city menacing atmosphere. I must admit I cheated after my 4th play just to see the whole game and went crazy with my health and ammo :D but that still was a lot of fun!

Developer(+1)

Thanks Gregory!  Glad you liked it... tbh, I had less than an hour before the deadline and I still had no music... then I had the "brilliant" (aka cheap) idea of just adding "creepy" background noise to give it a sense of apocalyptic dread.  :D

Do you mean cheat as in you had to modify the code to get lots of health and ammo?

Submitted(+1)

Yep totally meant that, I was almost ready to add an Amiga styled trainer to your game (from the BBS) for a personal version!

Developer

haha good... I was afraid you found an unintentional exploit somewhere.  Not familiar with the Amiga trainer stuff, but that sounds cool  :D

Submitted(+1)

nice pixel art and athmosphere! loved the blood effect too!

Developer

thanks rujogames!  glad you enjoyed it!

Submitted(+1)

nice game, killing zombies is very satisfying with the blood effect you have made in this game.

as the previous comment said, shooting up/down would be great. 

overall, good job.

Developer(+1)

Thanks for the feedback, MFauzan!  I'll see what I can do about the up/down situation in a post-jam version.

Submitted(+1)

that was great! I spent a lot of time on my first try just killing every zombie I could see, and then I was like “wait, where do I find the ammo again?” and I died haha. Went much further on my second try… Good job, it was a super fun game, you totally captured the fact that zombies are stupid and slow!

Developer

Thanks a lot for your feedback, tducasse!  Glad you enjoyed playing the game!  :)

Submitted(+1)

Great job! I really like the blood splatters and the fire animations. It would have been nice if it had some background music and a goal to do.

Developer

Thanks, Spicy!  I had the intention for adding more features, but unfortunately I ran out of time... the goal became to simply to survive by exiting the city.  I might polish the experience a little bit post-jam... thanks a lot for playing it!

Submitted(+1)

Your game is great! Aiming up and down may be a bit lacking, but the zombie radar helps. Playing was fun :-)

Developer

Thank you so much for playing and rating it, Wadware!

Submitted(+2)

Really liked having to search for ammo when I was out. Agree on up/down shooting, but it also added to the tension and tactics you had to use. Good job!

Developer

Thanks a lot for your feedback, Johan!

Submitted(+1)

Nice job… missing maybe a way to aim up/down. Limited to only side shooting makes it quite hard when moving into nearby rooms up/down.

Developer

Thanks for playing, Carlos!  I agree it's awkward to do room transfers up and down.  It was an early decision I made to make it different and have a constrained feel.  I was planning on making sure the rooms were designed so that it wouldn't feel like you had to wait for zombies to move out of the way before making progress.  I might adjust things a bit in a post-jam version.  Thanks again for the feedback, dude!