Play game
SnakeWise's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #173 | 3.095 | 3.095 |
Audio | #210 | 2.810 | 2.810 |
Graphics | #241 | 2.857 | 2.857 |
Overall | #252 | 2.881 | 2.881 |
Authenticity (use of resolution) | #326 | 2.762 | 2.762 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
No
Was the resolution a challenge?
Not really, I would say it inspired even more creativity to have that resolution.
What did you learn?
I learned a lot of things from particle making to camera movement which I would say will be pretty useful in making future games :D
Leave a comment
Log in with itch.io to leave a comment.
Comments
Loved the puzzles, nice game!
It's a great approach of the idea. :)
The box is glitching sometimes when colliding with the snake :)
Nice spin on classic!
Not all the time good collisions, sometimes box not moving at all!
Nice concept, I think you should expand on this! Unfortunately the quirky collisions made the experience a bit frustrating, and there are definitely issues with not adhering to the 64x64 rule, but the idea is definitely solid.
Great idea to combine snake with puzzle elements, and nice work on the particles! Unfortunately I got to see my snake crash a lot into walls. :D
very good idea, i see a lot of potential in it
Cool idea! I'm really bad at Snake, but the twist of adding some puzzles made it more enjoyable. Nice job!
A nice twist. There are always tweaks to be made. My suggestion for the potential rubbish pile would be to slow the snake down in the first couple levels and ramp it up over time to give the player a bit of time to figure out the controls.
Cool after effects! Now add some enemies and loot and you get a snake rogue-like!
Gonna create the next Snake Terminator
Interesting game concept. One of my favorite game concepts is "popular game concept but with a twist". Whereas my game is sokoban with lasers, yours is snake with puzzles. It works surprisingly well. I liked how the level transitions are Zelda-style scroll, rather than just skipping to the next screen instantly.
I still don't understand the button puzzle on the fourth screen though, The number sequence didn't make sense to me and I just kept pressing buttons until it worked :)
great game, turn the classick snake concept and the effect are cool, congratulations
I love the skill-based gameplay of Snake with the puzzle solving, it makes for a intense but enjoyable experience. I was a bit frustrated sometimes that it’s very easy to run into obstacles on the next screen during the screen transition.
Okay i absolutely love snake. it is one of my all time favorite classic games to return to and play. I have to say this idea... BRILLIANT. you just needed to adhere a bit more to the snake limitations, i think and this would've been really something else. As it is, you can trace over yourself, which is so un-snake-like.
also on my 3rd retry, i couldn't push the block on screen 4. Really love this idea, might use it myself for a game some day.
Yea I should have added some more limitations so it matches the classic snake's limitations in the game.
Glad to hear you liked the idea tho cant wait to see what you can make from it :D
Also thanks for letting me know about the problem with the block!
love your pfp btw.
Thanks :D
What a fun and unique twist on a retro game, fantastic work and congrats on completing the jam! :)
Thanks! Glad you liked the game. Congrats on completing the jam too :D