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Unberufen's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #19 | 4.154 | 4.154 |
Overall | #47 | 4.077 | 4.077 |
Gameplay | #63 | 3.692 | 3.692 |
Graphics | #77 | 4.000 | 4.000 |
Authenticity (use of resolution) | #133 | 4.462 | 4.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
@rpie3 and @soundstone
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Comments
Hilarious, I love the Sunburning you get from the windows. Simple, funny and with a lot of character. The music and the evil laughing are top! Great job there
This game is simple but fun. Figuring out the patterns in the levels and then trying to time your movements was pretty fun. Nice job!
Awesome game, i love this laugh!
But why vampire cant kill a rats?
Solid game which requires a lot of planning ahead. The music and sfx were really striking!
I love the music and fast paced gameplay. It was quite hard and it wasn't really in 64x64 but a nice game overall.
Game looks and sounds great. It has a ton of charm. Plays well. The animation for the sunlight hitting you is great and totally caught me off guard. Really awesome submission.
Very fun game! Lots of nice little touches, from the music player (love seeing this feature in games so much) to the vampire looking at the buttons you're hovering over in the menu. The graphics and animations look great and the controls felt smooth. Couldn't get past level 3-4, but I had a fun time non the less. The music and the sounds were fantastic as well!
Great job to both of you!
This is so fun and also adorable. The music player is such an extra feature and i love it so much.
The level design is fun and ramps in a good way. The animation he plays when you go into the light is my favorite thing ever. The general style of the art is so well done and i heckin' love the font work.
I am the lord of darkness!
First of all I really like the art and sound design, it looks really appealing and sounds great. However, I found the controls really unintuitive, sometimes to get into a space i had to move down twice and then move up. I'm not sure why I have to snap to the grid, it would maybe be better if I had continuous movement? If I am going to snap to the grid the movement feels strange as is. Sometimes I also would press right quickly to get out of the way of a rat and then it felt like my actions were queued and I would overshoot my target and die.