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Bipty Boppin''s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #26 | 3.000 | 3.000 |
Overall | #34 | 2.977 | 2.977 |
Use of the Limitation | #36 | 3.455 | 3.455 |
Concept | #40 | 2.727 | 2.727 |
Presentation | #42 | 2.727 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
IcarusDev
Software used
Godot, Bosca Ceoil, Krita for the cover
Ice cream eaten
None.
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Comments
well, simple but fun !
Thanks!
Decent take on Simon says. Since there was so many buttons with different sounds possibly making it play a song the further you go in could of pulled it a bit into it's own territory.
Thanks for the feedback!
Simple but fun, an upscale would have been nice. Maybe not so original gameplay but I found interesting the control keys. Good Job!
Thank you!
I liked it. It was simple but fun. The only problem I have is that the concept it´s not that original and it´s very similar to a lot of games like this, I would have added a little twist. Overall, the game is fun.
Although the jam lasted for a week, I only used few hours to make this game, as the rest of the time was taken by college, so I definitely agree with you about the originality of the concept, or the lack of. It was a quick idea just because I wanted to submit something. Thanks for the feedback!
Simple but effective. The colors and sounds definitely help a lot. I also appreciate the QWEASDZXC control option, since I don't have a numpad.
Thanks for the feedback!
Really fun and simple game. The number pad was a nice touch. And I like how each square has a different tone and pitch, so sometimes it sounds like music. My highscore is 14.
Thanks for the feedback! Also 14 is a huge score, I've only managed 11, congrats!
Reminds me of the start reactor/simon says task in Among Us. Nice job though, I like the sounds, and I think pressing the buttons on your keyboard is more fun than using the mouse. It'd be nice if you could scale the game window up some more (change the "Test Width" and "Test Height" parameters to double or quadruple the window size, they're on the same settings page as the window size) and maybe make the squares take up the entire game window since right now they're just in the top left corner, you could do that by making the squares bigger or making the base resolution smaller.
Thanks for the feedback! Unfortunately I didn't manage to find the test width and test height parameters.
Oh I thought it was a itch.io setting, thanks for the help!
nice, very clean version of simon.
Thank you!
I don't have a numpad, I couldn't really play it, sorry!
I will add another control schemes very soon. Sorry about that.
It's okay!
Game updated. Now you can play using the Q W E A S D Z X C control scheme.
Thanks!
I don't have a numpad... it would have been nice if you had provided an alternative layout like
QWE
ASD
ZXC
for people without a numpad, or you could make it so you can click/tap the squares.
Yes, I thought about notebook users, I'm going to add another Input schemes, or even the mouse, as suggested.
Game updated. Now you can play using the Q W E A S D Z X C control scheme.
Noice :D
Thank you!
Classic gameplay. Would have been nice to have scaled the size up on the page (still keeping the internal 96x96 resolution) just to see it a little better, but no biggie on this kind of game :)
I wasn't aware the page could be scaled, thanks for the tip and the feedback!
It's the "Test Width" and "Test Height" settings in Project Settings > Display > Window > Size
Thanks!