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untitled Dodger game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #34 | 2.860 | 3.000 |
Concept | #38 | 2.765 | 2.900 |
Overall | #40 | 2.860 | 3.000 |
Use of the Limitation | #41 | 3.242 | 3.400 |
Presentation | #46 | 2.574 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot
Ice cream eaten
0 ice cream but 4 peanut butter cups were eaten in the making of this game.
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Comments
Simple but enjoyable.
I liked this game a lot, it's a pretty fun little reaction game to play and very nice that you can just play it in the browser! I didn't like too much that S key was used for middle position instead of just moving left and right but at higher speeds I kinda see how it was needed. Overall nice idea and execution!
Simple but entertaining for a bit. The difficulty seems to cap out, though, I got bored a bit over 250 and stopped because it wasn't getting any harder. I feel like it could get a bit tougher.
Also, holding space is a bit odd, since there's never a reason to not hold space. I just held down space with my other hand the entire time, which made it feel like it might as well not be a feature. If you wanted to keep it, you could make it so that you can't move while you're holding space, which makes it much tricker and ensures the player has to press space only when they need to and not just all the time.
You're right about the difficulty capping out I believe it stops at around 20 or 30 can't remember the numbers right now I was planning on extending the play time but ran out of time lol xD
As for the space bar I had experimented with making it so you couldn't move when it was held but ran into some responsiveness problems that would take some time to fix so I scrapped it, had other ideas but again ran out of time sadly I only had time during the weekend to participate.
Thanks for the comments and for playing it for so long lol.
I had fun playing your game. The simple controls and mechanics felt like it was easy to learn, but hard to master. It also feels really satisfying to react and dodge the spikes right and left. My highscore is 233!
Nice job! The Play button looked like it was too high res, but the game itself was fine. I liked how you added a different mechanic for when there are three spikes. Spices it up a bit.
You're right about the play button, it seems that my font is being upscaled to fit the window size (I set it to 4x the game size) oversight on my part, don't really know what setting to change since it looks pixelated in my editor.
It was really enjoyable in my opinion! The concept is good and the presentation was perfect, the use of the 1 bit art style was good! Maybe if you would have added some music it would have been nice!
Sadly I'm not a musician, game was heavily inspired by super hexagon so would've loved music xD
I like it, just how to dodge the tripple ones?
You hold the spacebar to get past those, I've changed the description to make this clearer I had plans to make a small tutorial but ran out of time lol.