The visuals were nice and it didn't have any horrible bugs (Played the version where the right wall wasn't insta death).
The jumping didn't really do it for me though especially since you can just hold down space and enemies seemingly can't get through anyway. There's health but the little x's one shot you anyway (Which at first I didn't realize were enemies). I was also unsure when I went into hero mode as usually I would just end up flying off the top of the screen so a clearer indication of this would be nice.
Play game
Dream Boy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #42 | 2.727 | 2.727 |
Concept | #44 | 2.545 | 2.545 |
Use of the Limitation | #48 | 2.727 | 2.727 |
Overall | #48 | 2.455 | 2.455 |
Enjoyment | #50 | 1.818 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Adwit and Mourud
Software used
Unity
Ice cream eaten
0
Comments
Pretty interesting game. I personally don't like how the character jumps all the time, but I guess it adds some strategy to the game. Also its a shame that there is no sound and music. When in hero mode it's kinda hard to control and I always end up hitting the floor, so I cant tell if its supposed to be a powerup or a hazard. Anyway, I had fun and got a highscore of 79, so good job!
It's nice that you gotta time your jumps to shoot the goblins! However I didn't enjoy it that much, maybe if you added some sound effects and some music it would have been better. :D
Same, Game won't load... Try out Blood Blossom's advice. It might be the problem.
It won't load in browser. You should try uploading it as a developer build - that's usually what I have to do to get Itch to play the WebGL stuff properly.
Beyond that though, it doesn't actually restrict the game to 96x96 pixels. I kind of just hold space and nothing can get past me? Also, if I run all the way to the right my character flips out and I instantly lose.
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