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Knight Antivirus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #9 | 3.816 | 3.816 |
Overall | #18 | 3.697 | 3.697 |
Use of the Limitation | #21 | 3.711 | 3.711 |
Concept | #30 | 3.605 | 3.605 |
Presentation | #32 | 3.658 | 3.658 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just Me!
Software used
Unity (Game Engine), Visual Studio (Code), Aseprite (Art), Beepbox (Music), sfxr (SFX)
Use of the limitation
Each boss uses a unique application from the computer they've taken over to fight and defeat the antivirus
Cookies eaten
way too many...
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Comments
Fun game and really charming aesthetic! I'm nitpicking here but I would've preferred for the boss health to be always visible even though it makes sense thematically to be in a fixed place. Also, there should probably be a longer delay between the round starting and the boss starting to attack. Awesome concept though and I would love to see it expanded more!
Thanks for playing! The boss health being visible was something that I thought about and struggled with the whole jam, but in the end I think that the health is fine. I will probably change this after the jam.
that Feels waaaay better then last time i played it
great job!
Thanks for playing and for playtesting!
Pretty game!
Thanks :D
I really like how the aesthetics and sound design have been implemented and the overall combat felt fun. The boss fight was also fun, although in such cases I am a believer that a little more screen shake always helps
The aesthetics were definitely something that I focused on a lot during the jam, and this is really the first time I actually put any focus or attention into sound design, so I'm glad that it worked out. Thank you for playing and for your feedback!
Really good fast paced game! It's hard but not impossible. I think it really uses the limitation very well, and the bosses are really interesting.
Thank you for your feedback and thanks for playtesting as well!
Pretty cool. Needs a reference to the scariest virus of them all, the terminal window that shows up for half a second and closes itself haha.
Thanks for playing!
This is fun, aside from the already mentioned difficulty issues, I think this is a great game and how each boss used a different program for their attacks is creative. How the min-octopi are painted is brilliant. The giving up buttons is also a interesting and hilarious touch. Makes me think all games need one at some point. Although the one on the menu it was hard to tell what it did until I noticed the music stopped so the game must have stopped.
Thanks for your feedback! I'm really glad you enjoyed my game!
Really fun, but the difficulty curve is definitely pretty harsh, i also got hurt like almost immediately when starting the second boss
other than that though awesome game!
Thanks for the feedback! I'm starting to notice that the difficulty is a problem, so sorry about that :\
This one's tough, but maybe it's just a skill issue on my part. I also wasn't too sure if the snipped bullets dealt half each or not and if I should try to use them to my advantage, but that was because I didn't read the description. I did have fun with this, even though I couldn't beat the second boss. Good game!
Thank you for playing! The snipped bullets do the same damage as normal bullets and you can use them to your advantage. The difficulty was something that I didn't notice through the development, but maybe the people playtesting played a lot of bullet hells idk. Anyways, thanks again for playing!
hi magi
hi creeperbob16