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Terminal Conquest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4 | 4.000 | 4.000 |
Presentation | #7 | 4.222 | 4.222 |
Overall | #7 | 3.944 | 3.944 |
Use of the Limitation | #15 | 3.778 | 3.778 |
Concept | #19 | 3.778 | 3.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Venuxx Limited
Software used
Godot for programming and Piskel for pixel-art
Use of the limitation
The dungeon rooms are based on applications, that you can manage using a task manager-like mechanic which also affect the dungeon rooms themselves.
Cookies eaten
Around 24 or so, it's not cookies but it's sweet
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Comments
Great roguelike game! The graphics and sound quality was phenomenal! The only problem I had was with the lack of telegraphing (the enemies not doing any animation or anything before they shoot or attack) which caused me to not have enough time to dodge the attacks. This game is still incredible, great job!
Very Good, but the player is bit slow
I really liked it. Very addictive and interesting to play.
This is really fun! It was fun to try and line up enemies for the ranged attack or clump them together for the melee attack. Really good.
It's impressive how feature complete this is for a game jam roguelite, really great work.
Thank you for playing! I appreciate the comment.
Interesting game. I wish which buttons do what would be explained somewhere. For example the game said I needed to unequip a weapon to grab another one, but I have no idea how to do that.
Also how do I recharge my health? Both attacks seems to use it, and only one recharge pad at the home node.
Thank you for trying out the game! Everything is explained in the how to play menu on the title screen, you can remove weapons from the about phone located in the pause menu. Safe rooms only spawn with one charging pad, so you have to find another one if you want to recharge.
This is really impressive for the time frame to put it together. The presentation is really nice - and there's so many nice little details that make this game really playable and fun
Thanks for trying out the game! I'm glad you enjoyed it.
How you managed to do this in 7 days on your own is beyond me. Very well made game through and through.
Thank you for playing! I guess my passion for game development helped me throughout the jam.
This game is amazing, if a bit tough! I love the use of the limitation here, as well as the whole technology theme it created. It could use a little bit more balancing here and there, but I had a whole lot of fun with it! Good job!
Thank you playing! And I appreciate the feedback.