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A jam submission

BMEXView game page

Mecha BMX Action
Submitted by Kampus — 3 hours, 6 minutes before the deadline
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BMEX's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#104.1544.154
Fun Factor#243.3853.385
Audio#363.0773.077
Visuals#413.5383.538
Overall#453.2313.231

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
Video game

Was your game made solo or in a team?
Kampus - Artist | Drash1 - Artist | onekickrick - Artist and Dev | Gabriel Farias - Music

Did you use any third party assets, if yes what assets did you use?
No third party assets were used.

Did you choose from one (or more) of the optional secondary themes?
No

Does your game contain 18+ content (Nudity, Gore, Language)?
No

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Comments

Submitted

Really cool idea, love seeing different takes on the mech theme.

The internal view of the mech pilot was a really cool addition, although the art style did clash with the rest of the game's art.

The movement was fluid and fun, even though the game didn't have much content, I still found myself riding and jumping around for about 20 minutes.

Great job to you all, and I hope you keep working on this!

This is awesome! Movement feels great. It took me a little while to get used to the bike’s response - which is quite fast - but once I did it felt great, except for the bike rotating from one fixed point (i.e. like a unicycle, not a bicycle). Love the variety of moves you could pull off.

Falling off the tutorial level, and trying desperately to save it by bouncing back and forth between buildings, was almost as much fun as actually pulling it off - the hallmark of really buttery-smooth control schemes and sandboxes. 10/10

Submitted (1 edit)

Bmex nice! I like the camera of the mech driver.

Submitted

Cute little BMX prototype. Mech looked really cool. Main menu screen was awesome and looked great. Movement was neat but sometimes too responsive, like after shift jumping you could really move sideways a lot. Hope work on this continues, looking forward to seeing more. Hope you add grinding and pipes to do tricks from. Might want to add a reset button in case a player falls into a pit so they don't have to wait for it. 

(+1)

thank you, we actually plan to continue working on this, we do infact have railgrinding/w physics. however this unfortunately didnt make it in the game because we spent too little time on level design. thank you for your feedback!

Submitted(+1)

WHOOOOOOA that fucking fun XD

HostSubmitted(+1)

Really cool and I truly adored the music!

(+1)

tony hawk could never

Submitted(+2)

One of the smoothest mech control systems I’ve seen, great idea!