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Underworld's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #10 | 4.368 | 4.368 |
Overall | #23 | 3.737 | 3.737 |
Enjoyment | #28 | 3.684 | 3.684 |
Use of the Limitation | #35 | 3.421 | 3.421 |
Concept | #48 | 3.474 | 3.474 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
KaaSnake
Software used
Pico-8
Use of the limitation
It's more narrative, but the player starts out with an objective that they will never be capable of reaching.
Cookies eaten
27 in the last 4 hours of crunch to finish the game.
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Comments
Cool zelda-like gameplay! It's a charming game, a bit on the easy side, but a charming game nonetheless. The visuals are very well done, and the music is moody.
I like the dialogue (monologue, rather) when you get the star pieces. Good job!
Very cool, it's like an entire zelda game in a miniature format! I love the story, music and art are great as well. Amazing work, this is the most complete entry I have seen in this jam so far!
It was really cool to play !! :3
All was good ! The visuals, the music !! The texts, a simple but nice LD ! Definitly want to see more, even a bit!
A pretty good game
nice game
I'm so fan of what you did... Everything is here to me : 8 bits, adventure, dialogs with a stupid "friend", the music is so damn cooooool ! Did you do it yourself ?
Really well done !
I love how the game looks and plays. Good job!
I love the artstyle and the music, good job, congrats!
I really liked, good job.
The Zelda 1 inspiration comes through really well! The minimal minimap is great, and rooms felt distinct enough to be memorable. Would love to see what you could do with more time and a larger world!
Sprites and tiles are gorgeous, as always. Partularly enjoyed the dragon and the skeleton(?) enemy
Dialogue was great, with plenty of story and character conveyed within a short space of time.
The punchline is superb. Love it :)
Nice graphics style and fitting sounds!
Like the graphics and the sounds, though I'm not seeing the theme used only limitation.