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A jam submission

Grapple SacrificeView game page

A Prototype where you die to defeat enemies.
Submitted by kettlemug — 4 hours, 34 minutes before the deadline
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Grapple Sacrifice's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#573.4003.400
Presentation#583.5333.533
Overall#613.2333.233
Use of the Limitation#653.0003.000
Enjoyment#693.0003.000

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just me

Software used
Unity, Asperite, bfxr

Use of the limitation
The player has to fail (die) in order to move/kill enemies.

Cookies eaten
0 :(

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Comments

Submitted

Very cool puzzle, and creative use of limitation. It is a bit riskless, since you can keep dying and retrying without any consequences. Maybe a move count or a timer would spice it up a little bit.

The visuals are very good and so are the tutorials. Despite being a bit on the easy side, it's a very fun game to play. Good job!

Submitted

Very well done, nice grafics and pretty polished actually. The mechanic is nice and aswell fits the theme.

Keep it up!

Submitted

Brilliant game! Loved the presentation, the gradual tutorial, and the core mechanic! This was really well put together. Only minor issue I encountered was that the last level was kind of buggy - I killed all the enemies multiple times but the barrier didn't disappear. Eventually it did and I was able to beat the game.

Nice work!

Submitted

Cute little entry! was a really cool take on the limit, and was very well shown/explained.

Two minor issues imo. The Audio. Its not that its bad, its just that every enemy makes the same sound at the same time, so it overlaps and gets ear bleedingly loud all stacked together. second issue was it wasnt always clear where enemies were gonna move so it takes away alot from any sort of puzzle feel, and felt more like wiggling around till an enemy lined up. 

Those two minor things aside tho I still had fun! the mechanic is simple and clear.

Great work!

Submitted

Nice graphics! and nice concept! some levels may need a little more work as they have been easy to exploit by cutting off movement by heading into walls without any difficulty

Submitted

I like the graphics but I got stuck at level 6 ( or the one with 3 white wizards  guarding the orb ) in the past level I though they move when they kill me but they didnt kill me in at level 6