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A jam submission

Bus vs RobocrabView game page

Submitted by Digitaldude555 — 5 hours, 28 minutes before the deadline
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Bus vs Robocrab's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#912.7142.714
Concept#1062.7862.786
Overall#1142.6072.607
Presentation#1172.6432.643
Enjoyment#1212.2862.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Digitaldude

Software used
Unity

Use of the limitation
The bus eventually runs out of passengers to sacrifice.

Cookies eaten
None.

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Comments

Submitted

the concept as a whole is funny but the implementation is extremely simple the end is really very predictable

Submitted

Nice game, that's fun. I think it would be interesting to get passengers along the way because  when you have only one passenger left you have lost and there is nothing you can do about it

Submitted

I like the goofy setting both visually and audio-wise, I could not progress beyond a tiny bit where the robocrab catches up with me eventually :(.

Very fun submission, good job and good luck.

Submitted

Crab

I think it's kinda weird that there's no other way to avoid the crab, wouldn't there be a hard limit on how far the player can go then?

I enjoyed the game, and the crab, good job :)

Submitted

Nice concept and beautiful sprites, good job!

Submitted

I likes the music. Solid submission.

Submitted

Thats a cool concept, I like how goofy the setting is. Music and graphics fit the game really well. The only thing it sorely lacks is some kind of difficulty progression. Other than that, very good job!

Submitted

I love Robocrab!

Great concept, and there was something deeply funny to me about the way the unlucky passengers were launched in such a  smooth and graceful arc to the waiting Robocrab.

Not sure if it was a bug my end, but the objects on the road weren't colliding with the bus for me, so I didn't have to steer around them.

Developer (1 edit) (+1)

Oh the collisions failed? I was having trouble with tags and stuff, shame I did have a hit effect with camera shake and stuff, too late to fix it. I'll check your game later. Oh scratch that, I actually already played it.

Submitted

Sacrifice passengers is a very original idea, I liked it! But I didn’t understand how to go further, because the passengers will end later

Developer

Thats the limitation failure is inevitable.