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Escaped Ghosts's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #110 | 3.472 | 3.472 |
Concept | #188 | 3.111 | 3.111 |
Overall | #190 | 2.910 | 2.910 |
Use of the Limitation | #210 | 2.500 | 2.500 |
Enjoyment | #224 | 2.556 | 2.556 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Gordienko Games: Pavel Gordienko, Fedor Komarov-Gordienko
Software used
Unity
Use of the limitation
The protagonist created his own difficulties
Cookies eaten
I don’t eat cookies =)
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Comments
Nice game! the pixel art its great and the lights are just awesome, i like a lot this concept, its original, great work!
Thank you
Hello,
Nice job.
The graphics are awesome. Also good use of Unity 2d light.
It took me sometime to understand how to beat the first ghost. :-)
In the last level the ghost size were huge, I wonder if there is a limit to the size they can reach though. ;-)
Have a nice day.
Hey, there’s a ghost speed and ghost size limit
Cool concept, but a little hard to see.
Overall good experience and nice graphics, good job!
Thank you
I like that there's a cutscene at the beginning, and I think the visuals and animations are pretty cool.
I agree with the comment that said the learning curve should be simpler (less flames, smaller levels). I got to the ending and I'm not saying it's too hard (it's not), but the movement of the character could be faster because mistakes can really eat up your time on the second level.
With smaller levels, I think there could be even more traps/enemies, because you would restart faster and rethink your steps, making the game more engaging.
But other than that, I had a fun experience, and I really dig the character design. Good job!
This is very useful, thanks for the advice.
The game is cool. I liked the concept of the game. But the graphics are too detailed for me. But I liked it. (прикольно)
I’m even afraid to imagine that this is not minimalist graphics for you
I meant that sometimes there are too many details that merge into a mess because of the size. Other than that, I liked the game.
Nice atmosphere with the vision and sound!
For a simpler learning curve in the beginning, maybe you could have only one torch with one ghost in the first room, then one ghost and two torches in the next room and from then you should know how it works.
Yeah, I thought about it, but I didn’t have time to deadline . Right idea
more levels, less map))
It is an interesting concept.
But the map is too big, the complexity scales too fast, and with low visibility gets really hard to see the small entries for new areas of the map.
I kept walking around looking for the next objective, but it was really frustrating to walk so slowly and having no idea where to go.
I did end up finding the 4 ghosts and going to the lighter room, but It wasn't really fun to do it.
So sory for this trouble.
It wasn't a trouble at all... Just shows that it was interesting enough to keep me going even with some problems... The concept and graphics are very interesting.
The art is fantastic! I also loved the ambient lighting.
Thank you, have you finished the game?
Yep!
Thanks for playing to the end