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Escaped Ghosts's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #110 | 3.472 | 3.472 |
Concept | #188 | 3.111 | 3.111 |
Overall | #190 | 2.910 | 2.910 |
Use of the Limitation | #210 | 2.500 | 2.500 |
Enjoyment | #224 | 2.556 | 2.556 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Gordienko Games: Pavel Gordienko, Fedor Komarov-Gordienko
Software used
Unity
Use of the limitation
The protagonist created his own difficulties
Cookies eaten
I don’t eat cookies =)
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Comments
I loved the cut scene and graphics! The feel of the game from the music + look for sure completed the game. Loved the puzzle aspect although the map felt a little too big at times. Enjoyed the gameplay a lot!
thanks for playing the whole game
Really liked the atmosphere and vibe you are trying to create here. Even the small narrative that you added really gave the player a reason to capture the ghosts. Good use of the theme, though we are on the same boat on the limitation. A good tip would be that an addition of a run and radar mechanic to help guide on locations for the pickups would make the game more accessible and fun.
in the new version already added features, thanks for the tips
The gameplay is so long and monotonous...
The rest of the game looks nice.
Hi, any advice on how to diversify the gameplay?
Привет, хорошая игра, особенно арт, атмосфера тоже ничего, но не хватает динамики, но в целом игра хорошая.
Hi, a good game, especially art, the atmosphere is also nothing, but there is not enough dynamics, but overall the game is good.
did not have time to add the opportunity to run, I apologize for this
I like the overall atmosphere created by your art and music,
The purpose of the game is very clear,
But when I was looking for the enemy, I lost my way and spent some time, hoping to move faster
Nevertheless, I still enjoy this game.
thanks for the constructive feedback
This game has nice and clean art. The art doesn't look like a prototype. The game itself already had some intro, sound, and also did great with the theme.
If there is a clear control tutorial or UI, I might think this is a production-ready game.
thanks for playing
Fun and spooky game. having no vision added a lot to the ambiance. My biggest criticism is I wish it made it more clear what color light you had. If it changed the color of the light following the character that would be nice. Fun game though.
Hey, in the upper left corner of the icon - the light he picked up, the aura color idea is good
Cool game, love the overall atmosphere.
thanks for playing the game
That's an amazing game.i like the everything like Graphics,Art,UI, Music really enjoyed it :D
thanks for playing
I really liked the mood of the game, and the music and whispering really added to that. The core mechanic is simple, so despite there not very good instructions on what to do, it wasn't difficult to figure it out.
I would have liked the character to move a bit faster. I spent a lot of time just walking around; with the amount of backtracking required, it did get a bit tedious. I also got lost quite a few times -- it was reminiscent of trying to get through the Rock Tunnel in Pokemon Red/Blue without Flash. So perhaps a somewhat larger vision range would have been useful, even if the extension isn't as bright.
Overall, a pretty nice game, with good sound and graphics!
thanks for your feedback
Loved the concept! it was a bit hard to know where to go but overall great game!
Great job!
thanks for playing
The game's fun. It's very easy to learn, what you must do to win, i liked the atmosphere a lot. However i wish there was some indication of a general direction of a spirit - I spent too much time looking for the last one. I liked that you had to strategize your movement, since you can carry only one flame at a time, and that you had to remember where the fires are. Also wish there was something of a "You win!" at the end because at first I was a little confused by the last room with the prize. But overall great job :)
Hey, I was doing my opening cutscene an hour before jam ended, and I barely had time to pass. Yes, I wanted to do a victory cutscene, but before I could, I’m sorry for that
By the way, opening cutscene was really good, i liked it a lot
creativity at it's finest. Graphics and sounds are awesome. only suggestion would be maybe making a tutorial. Great submission and fun game!
thanks for playing, thanks for the idea
Interesting game! I liked the concept a lot! I did find it a bit difficult to interact with the fires, and I felt like having an option to choose to switch colors would be nice since being locked to one color feels kind of frustrating when you pick up the wrong color and have to restart or die. Also, I feel like the player movement could be sped up a little, as a lot of the gameplay for me was just walking across the map, not necessarily doing the exciting stuff. Regardless, I had a lot of fun playing around with your game! Great work!
ok, thanks for the ideas, maze)
It was a bit hard to learn what to do at the first level. I really liked the dark atmosphere but I think it could've been brightened slightly to be able to see the outline of the walls around you.
well, then the game can easily be ended) thanks for playing
Great concept and I really like the art on this one
thanks for playing
Good artwork _(:3JZ)_
However it seems too dark for exploring the maze... need to take time to find a fire XD
Besides, maybe adding some tips for how to plays the game will be better. ✓
there is a first level of education)
It was a bit difficult to understand what to do at first, other than that I really liked the concept, good job!
have an idea how to simplify learning? )
Maybe adding some text on the first level, the main character can tell you what you need to do then
okay
Very nice game.
The game feel is really amazing! The shadow effects, the sound effects, etc. really cool!
Initially I wasn'T sure what to do, and I only guessed that when I woke up with the trophy that I had won! But I wasn'T sure first!
Really cool how different the world seems when it's dark versus light!
I almost did not recognize the castle anymore! :)
Nicely done! This could easily evolve into a dope game!
thanks for playing, interesting idea
An interesting game with a unique take on the limitation. 7.5/10
thanks for playing