Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

NavigateView game page

Short puzzle game for Mini Jam 120
Submitted by Good Enough Games, Radium Polonium (@Radium_Polonium), Ania "Xavier", MagDrez — 1 hour, 13 minutes before the deadline
Add to collection

Play game

Navigate's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#133.5713.571
Enjoyment#143.4293.429
Overall#173.2323.232
Presentation#223.1433.143
Use of the Limitation#342.7862.786

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Radium Polonium, Kimiko, Xavier i Hebini

Software used
Unity

Use of the limitation
It's one of the destinations for spirits, and Nav is a name for hell

Cookies eaten
0

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Puzzle games are so hard to create good puzzles for. There is such a wide gap between the best and the worst players. I don't envy the job of puzzle designers. For example I felt it was a bit too easy and not clear as to what the spirits will do when the go button is pressed, but it seems other players had an enjoyable time. I get it's a game jam but I would have liked to see harder puzzles where the pieces are larger and must overlap. Otherwise, 8/10

Developer(+1)

I love designing puzzles, but it's exactly like You said, the gap between players can be huge. That's why in a bigger game I would probably have a hint system and the ability to skip levels to lower the frustration of getting stuck, while also having time to make a much smoother learning curve with more levels :) This particular game was tricky, because every puzzle piece I added raised the difficulty substentialy, even without more advanced mechanics I had in mind, like pieces that move tiles in certain diraction, or obstacles that cant be moved or influence players movement :D I like this project so there is a big chance for post game updates to it, I want to see how far I can push the core concept without making the puzzle completely unreadable. Thank You very much for playing!

Submitted(+1)

Nice art, I like all the different tile pieces and every way they change.

a very challenging puzzler, had my brain completely melted by level 7.

but you can sometimes cheese the ai into paths where the sprits could have joined, but instead they go into their own places.

nice sound effects, well made game. 8/10.

Submitted(+1)

This is a cool puzzle game concept, but after 6 or 7 levels my poor brain couldn't keep up.

Submitted(+1)

Really interesting. Sometimes my spirit couldn't find a path.

Submitted(+1)

Interesting idea and good implementation. At first I didn't understand what I should do, but after a few seconds I did.

Btw, you forgot to loop the music, game plays not as well without it 😉

Submitted(+1)

Very nice puzzle game; Quite unique!