Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

MeatUpView game page

The meat must go up, before it is grabbed.
Submitted by Dairygold, dfib, glenlevi — 48 minutes, 34 seconds before the deadline
Add to collection

Play game

MeatUp's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#103.7383.738
Use of the Limitation#123.8293.829
Enjoyment#163.5373.537
Concept#173.7803.780
Presentation#233.8053.805

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
12 - master jedi coder, Dairygold - ugly art maker, Dfib - musicbox

Software used
Unity, Photoshop, Ableton

Use of the limitation
You can only go up.

Cookies eaten
It's girlscout season, so, lots.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 10 to 1 of 30 · Previous page · First page
Submitted(+1)

great  game

Developer

Thank you!

Submitted(+1)

Good and intresting game!

Developer

Thank you, glad you liked it!

Submitted(+1)

Very good looking and sounding game! I was fully immersed in this pseudo Binding of Isaac world.

The controls were quite hard to adjust to, since sometimes I wish I could fart slower... but damn was it satisfying to kill enemies with a well aimed fart! :)

Very good first jam entry man! Keep up the good team morale and work :)!

Submitted

Nice concept and  good cohesive atmosphere and graphics! Took me  a moment to get that you can force yourself up with shooting down.I found it very challenging (maybe a little too much).  

Developer

Yeah, the mechanic takes some getting used to, but once you do man is it satisfying to trickshot the enemies while perfectly squeezing between platforms.

Submitted

Love the idea and concept!

Eventhough, it is a bit hard to get used to the controlls, it gets fun after the first two or three attempts.

Keep up the good work!

Developer

Exactly our experience in playtesting. Hard at first, and the more you play and get used to the physics and movement mechanics, the more satisfying and rewarding it is. 

Submitted(+1)

Don't know if you know this but it's possible to just move to the wall on the right or left and just click down to keep going up, skipping all the monsters and platforms. I did play it the "right" way though and had fun dodging the monsters and going up. Very good entry!

Developer (1 edit) (+1)

Thanks for the feedback. Every time you shoot you lose 2 of your 100 max health ;) This strategy will only get you so far before you die!

Score is also based on enemies killed and time survived, not distance traveled. So you won't be getting the highest score with that method, even if you do manage to make it pretty far.

Submitted

lol game is like doodle jump, but game not bad.

Developer

Haven't played doodle jump, but you can bet I'm about to go check it out. Thanks for playing.

Submitted(+1)

This game is gross in a good way. (Like in a Super Meat Boy way lol.) I love the art, sounds, and general aesthetics. Good job!

Submitted

(Sorry for spamming notifications if you got any. Itch posted my comment like 3 times and I hade to delete the others.)

Developer

LOL no worries brother, thanks for the playthru and the feedback. It definitely has some meat boy nightmare fuel vibes going on. Glad you enjoyed it!

Submitted (1 edit) (+1)

things got really crazy when I climbed up a bit things shooting at me and flying all over the place. Couldn't keep up and was killed. Liked the art for the hands reaching up to grab you if you go to slow.


wow 12 team members that is a lot of people must have been a fun time keeping everyone on working together. 

*I think I miss read your team list lol

Developer

Ha! Yeah, one of our team members is named "12" - there were only three of us. You're right that more enemies spawn on higher tiers, but it does cap out at a certain point. My high score is 55,000 points. I've found that taking your time, and not rushing too fast, while prioritizing food pickups is a good way to go. The hands don't increase their chase speed, so you as long as you keep a healthy distance from them, you can plan your next moves! Appreciate your feedback, and your playthru!

Submitted

lol well three is better to handle then 12 for sure. 

yeah I probably rushed to get higher to much good to know the speed of the chasing hands does not increase.

Submitted(+1)

The meatball is super cute the artwork in general was awesome I really liked the hands coming up. 

Developer

Thanks for the feedback! This was our first game jam, and personally my first project. What a fun experience to make it, and see everyone's games come to life.

Viewing comments 10 to 1 of 30 · Previous page · First page