Love the art and controls felt responsive! Looking forward to seeing more from you!
Play game
Witch Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #61 | 3.050 | 3.050 |
Enjoyment | #74 | 2.450 | 2.450 |
Concept | #87 | 2.600 | 2.600 |
Overall | #89 | 2.413 | 2.413 |
Use of the Limitation | #111 | 1.550 | 1.550 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Richard Banguiz
Software used
Godot 4
Use of the limitation
i just playing along with the theme witch
Cookies eaten
none
Comments
The parallax effect is pretty sweet. The controls are pretty responsive and they aren't sluggish at all. This is pretty for your first game in Godot! I hope you have a fun time learning more about the engine(even if you don't stick with it!)
One thing is the sound effects of the enemies dying are pretty loud in comparison to the normal shot, so when you're killing a lot of them in a moment, it's actually pretty harsh on sensitive ears. The enemies are also cute, but they are pretty similar looking, so maybe some variety would be nice, in both the style and the behaviors.
Good job on implementing this side scroller!
The earth will have to die! I don't have enough time to reach 100,000 points lol. Very nice feeling and smooth game!
The art was very good in this game! And the gameplay was smoothly! Congrats on your first game jam!
Very nice! I like the art and the sound effects are very good. I'd like to see some more enemy variety and feedback, but the gameplay and high-score system you do have are very fun. This is amazing for a first Godot game, made in 3 days, by the way.
I really liked the art. It could use a bit more variety later in the game. Considering you learned Godot in 3 days, you did a great job - Well done.
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