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Dragon Hoarder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #1 | 4.643 | 4.643 |
Overall | #2 | 4.321 | 4.321 |
Enjoyment | #4 | 4.071 | 4.071 |
Concept | #5 | 4.286 | 4.286 |
Presentation | #8 | 4.286 | 4.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity
Use of the limitation
You greedily hoard valuables. You also need to not be too greedy while playing (since you move slower)
Cookies eaten
At least 20 sweets. 1 energy drink, 4 donuts.
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Comments
Really solid entry! Loved playing it, the art is absolutely stunning as well and mecanism/controls are smooth, cool game
This was amazing!! I thought the game concept was just perfect for the limitless greed, I was totally being greedy with what I was trying to collect haha. I loved the artwork as well, especially the gorgeous background! The extreme parallax effect was also a really smart choice, it added to the vibe of the game so well because it kind of made me feel more off balance. I will agree with some of the other comments that I was confused about what to do until reading the instructions - I thought the goal was just to get as tall of a tower as possible, until I saw a very low score at the end, which is when I realized there was a hoard to put the gems in. Awesome work!!
Very good game. I had to read your instructions to understand what I had to do. But in the end, I found myself trying to pile up a lot of gems! Good submission, made me laugh :)
I really liked this game, at the beginning I had no idea how to get the gems all the way to the hoard but by the end I was ferrying them like a pro (uh, for my standards anyway, which means like only being able to stack a max of like 5 gems because I suck) which is just the kind of gameplay progression that makes this kind of game addicting :) The graphics and art and sprites are beautiful as well. Everything is on point! Great job!
I had a huge pile of emeralds and sapphires and even a few rubies on my head, was carefully making my way back to the hoard, and then I spaced out, moved the wrong way, and screamed so loudly as all my jewels fell to the floor that I scared my dog. 10/10 would (try to) balance again
In all seriousness, this is a great concept with spot-on theming and amazing art. The central balancing mechanic was really fun and strategic. It'd be neat if you got some sort of chain bonus for depositing stacks of jewels into your hoard at once. Great job!
I like the gimmick a lot, and the art is very cool as well. The limitation was extremely respected as well.
My only complaint is that i didn't know from the start you need to drop the gemstones at the base. You could have a small helper UI to hint further the fact.
Very solid game.
The music and the inventive mechanics really made me feel like I was playing an old Nitrome game. There's even some strategy in making the stack purpusly move to one side when walking. This is perfect marks from me.
I love the art, and the music is fire!!
The art is really good like all the parallax in the background looks really cool imo. It's a neat concept too, could be a really fun arcade/mobile game :p
Concept is cool , but sounds too loud. Good job.
I love the art style and the style was really cohesive, I think you have a great concept that could be a full game. It was a little difficult and struggled to keep a lot of gems. The parallax background did give me motion sickness when swinging left and right.... but maybe that's just me.
Cool game with good art. Pretty interesting concept. I dont know if its just me but I felt the balancing part was too hard. I ended up running with 1 item at the time haha! Other than that, good job man! :D