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Hard Streets Of Cheese's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #13 | 3.762 | 3.762 |
Overall | #21 | 3.440 | 3.440 |
Presentation | #21 | 3.429 | 3.429 |
Concept | #21 | 3.762 | 3.762 |
Enjoyment | #32 | 2.810 | 2.810 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Gimp, Blender and Godot
Cookies eaten
2
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Comments
This is a nice game with really, really nice looks and good use of the limitation.
Its a very small issue, but i went behind a house towards the middle top of the map, and i tried to go all the way around and it pathed me inside the house which was odd, but it largely didnt matter. Great game!
Thanks!
The path finding is kind of a mess in it. Holes where you cant go and sometimes you end up going to places you shouldn't. Didn't have time to fix it
Really creative and funny premise. It really is cool to see a entry where the pause wasnt just a time freeze. It was a useful ability "Pause to see the map" is a really cool idea! it froze time too but my point is im glad it did more than that. Good entry!
Fun, simple little game based on a hilarious premise. Not much to say that hasn't been said, though it could be nice if the cats were highlighted on the map when you go into Mouse Sense mode.
First off, this idea is very cute. I liked using the Mouse Sense and the overhead angle made the bobbing up and down a very effective and economical way to animate the mouse. I did have some trouble with moving around and wish that it was just WASD movement instead of clicking but overall I think it's definitely a fun entry. - Haley
Thanks!
I deciding between wasd and mouse click movement and decided to go with mouse click so it would be easier to block areas where you cant go. Turns out I was wrong and the mouse movement ended up really buggy
Very fun! Sometimes I had trouble with the mouse (the kind with a wire) not feeling like it was responding to my clicks, but I was able to rob every person in the neighborhood!
Thanks!
The movement path finding turned out kind of poorly and I ran out of time to fix it but well done on the robbing!
I unlocked a bonus stage! In all seriousness tho pretty fun game, I was chuckling when I was threatening to stab people as a tiny mouse. It felt a little unintuitive to not be able to hold down the mouse for movement and my finger started to get tired after a while from rapid clicking.
Its the secret neon nightclub! I really just managed to mess up the nav mesh.
I didnt really even think of adding just holding down mouse for move. I should have done that.
go get em mousy. movement got all wonky but other than that pretty good game
This is great, good fun!
The fact that you are a mouse threatening people with a gun for money is funny as hell when I finally figured out how it worked.
The graphics are alright, i guess, but they get the job done. So Good!
The time stop is well used in this game, and I think you could make an awesome strategy game with this mechanic! Some FPS with this as a strategic element would be cool!
All in all, good game, i had a laugh :D
I liked your game.but there is a awkward movement when i click sides near edges.it gets in some building and move different places
Yeah I had some issues with the navmesh I couldn't solve in time
The mouse brandishing the knife is hilarious.