Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Community

New topic
60
Topics
Topic
Last post
Did you just barely miss the submission window? Did your game take too long to build? Don’t worry because you can stil...
started by KingW Sep 07, 2020
13 replies
417 views
Yeah, that's it. For example can I make an animation like this: 112122?
started by ION Prod. Sep 05, 2020
1 reply
138 views
Does this mean I can't use non-unit based movement in my game?
started by 3u41c Sep 04, 2020
3 replies
207 views
hello i have a question a lot of my projects animation is going to be rotation so if i rotate while animating it will se...
started by MattStov Sep 04, 2020
4 replies
243 views
Are particle effects considered animation? Like when running if you have a dust trail made of particles.
started by the_prancing_pony Sep 04, 2020
5 replies
241 views
If I have an item bobbing up and down on a sine wave, does that count as more than one frame?
started by nailuj29gaming Sep 04, 2020
4 replies
168 views
If I have a sprite for each frame of an animation instead of images within a sprite does that count as less than one fra...
started by samuel demaine Sep 04, 2020
1 reply
104 views
Jam says use limitations, there are two of them (TBA, in animations 2 frames...), So i have to use one of them or both,?...
started by Exis Sep 04, 2020
3 replies
183 views
Can i have ads to earn money?
started by Tikon Sep 04, 2020
1 reply
113 views
Can a 2d character have several states? It'll only transition from 1 to another with no mid images. Does this count as a...
started by Brass the fox Sep 04, 2020
2 replies
132 views
If I rotate an object around itself (a circle in my case with multiple colors) that takes an input to rotate does that c...
started by Fabia Figueras Sep 04, 2020
2 replies
162 views
can anyone explain the limitation.?
started by Samlics Kingdom Sep 04, 2020
3 replies
189 views
So if i animate my UI elements with Tweening, do i need to make them 2 frame? or even use tweening for a gameplay elemen...
started by Draxhtar Sep 04, 2020
2 replies
184 views
Unity fills the gaps between keyframes automatically. So even if i set 2 keyframes, it will look like there is more or m...
started by Draxhtar Sep 04, 2020
2 replies
147 views
Please tell
started by Omega_Kovid Sep 04, 2020
3 replies
237 views
Hey! Does current limitation prohibit from using manually crafted animations only or physics simulation would break the...
started by zeOrb Sep 04, 2020
3 replies
165 views
Just to clarify, since the limitation of the jam is that only 2 frames are allowed for an animation, a proper walk cycle...
started by Renderererer Sep 04, 2020
2 replies
137 views
The limitation of the game remember me this video. The Importance of Keyframes / Run Cycles Very easy to understand even...
started by Jack Mordred Sep 04, 2020
76 views
No replies yet
this is my first game jam anyone got any tips i'm kinda new to this
started by this guy over here Sep 03, 2020
8 replies
314 views
But fr, who's doing 3D?
started by TK Sep 04, 2020
2 replies
176 views
We have me a programmer and a composer/audio dev if anyone would like to join last minute or in the early stages feel fr...
started by Startrix Sep 04, 2020
3 replies
102 views