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A jam submission

C05-M0 (Cosmo)View game page

Cosmo the robo-cat searches for his missing owner.
Submitted by Underpaid_Goblin — 1 day, 5 minutes before the deadline
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C05-M0 (Cosmo)'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#103.7503.750
Overall#193.8483.848
Presentation#243.8573.857
Concept#273.7863.786
Use of the Limitation#294.0004.000

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Underpaid_Goblin

Software used
Construct 3

Use of the limitation
I used an 8 x 8 art style for all the elements in the game.

Cookies eaten
1, and it was delicious.

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Comments

Viewing comments 20 to 1 of 21 · Previous page · First page
Submitted(+1)

The movement didn't work at first. When I refreshed the page it was working again.

Amazing art and music! Really cool idea...very unfortunate ending :(

Developer

I’m glad the movement worked for you in the end, I think it may be an issue with Itch or something not losing correctly. Thank you for playing the game and leaving a comment, glad to hear you liked the art and music!

Submitted(+1)

poor cosmo.... i hope he unlocks the ability to turn back time. 

great use of the limitation, no spoilers....no tears......


give this game a try

Developer(+1)

You know what? That’s actually a really cool idea for a chapter 2 of this game lol, thank you for the inspiration! I appreciate you giving the game a play and review!

Submitted(+1)

My heart really went out to this little guy. Good story telling. The screen shake was a little too much for me, but overall a good concept with solid mechanics. Good job!

Developer

thank you for the comment! I wish I could work out the screen shake, but for now that is the best I can do. I appreciate you taking the time to play and comment!

Submitted(+1)

I really love this (despite the ending breaking my heart). Cosmo's design is so good and it was really fun running around knocking things over and pushing them off shelves. Can't believe this is only the fourth game you've made, please keep making them!

Developer

Thank you so much for playing the game and leaving the comment, I’m gonna keep trying my best lol!

Submitted(+1)

Pushing things off tables and knocking over bins (and TVs) is something I'm surprised I've seen so little of in a game jam about cats, and that it's done well here with the purpose of finding batteries. Quite the exploratory gem you've made.

Leave it to a a good choice of music and a robo-kitty to tug on my heartstrings...

Great work, and good luck! :D

Developer

I appreciate it a lot! Thank you for the comment!!!

Submitted(+2)

I was going to say that I really enjoyed graphics, sound and opportunity to push things from the hight, but now I'm just sad and worried what wil the cat do alone

Great game though!

Developer

Well, sadly when you push the power off button at the end, it's not just turning off temporarily, so I suppose you could say the cat is entering sleep mode... forever? I somehow just made this more sad, I'm a terrible person.

Submitted(+1)

Fun game -felt silly knocking things off -the ending was strong  too-overall great work! :D

Submitted(+1)

The ending was so sad! concept was great however i would have liked to be able to press up and right or left at the same time however i got used to the controls quickly.

Developer(+1)

Oh, I'm sorry it wasn't letting you do that. You should be able to jump while moving, and I've had others test the game and it seemed to work for them. I'll try to figure out why it wasn't working, thank you for letting me know!

Submitted(+1)

That end was a hard punch in the face :(

Submitted(+1)

That ending struck me like a knife in the back.

Fun game tho!

Submitted(+1)

Oh man I tried speedrunning the game in case you could actually make it but destiny was already set from the beginning :((

Developer(+1)

I don't think I remembered to state this in the game or description, but yeah, there's only one ending, as I wasn't able to add multiple endings with my limited code space in the free version of Construct 3. If I'm ever able to get the full version I will absolutely make multiple endings! :)

Submitted

I thought it was great nevertheless! That was just me trying to save the poor lady effortlessly :x

Submitted(+1)

Awesome game! I liked everything! The plot, music, graphics! You've done very well! A short but enjoyable game! I liked that the cat hits things. I was waiting for someone to use it! Awesome game! I am delighted! Thank you for this game!

Submitted(+1)

A little short but the existing content is solid. I noticed only one minor graphical issue, namely that collecting batteries too quickly can cause the energy bar to spill out over the right side of the screen.

Developer

Thank you for catching that, I'm making an update right now that fixes that. I appreciate the feedback!

Submitted
Deleted post
Submitted(+1)

Lovely game, nice job!

(+1)

honestly for being new at this id give it 9/10 the fonts a bit off and needs to be a little bit more refined but a really spectacular job congrats 

Submitted(+1)

i think my biggest complaint here is that the font is a bit wonky

oh and that i’m sad now, but i think that was intentional

Developer(+1)

Yeah, in the program I use it's surprisingly difficult to get the font to look nice, so sorry about the wonky text. And for some reason I decided that a happy ending was harder to make than a sad one, so now I'm crying over my own game, even though I already know the ending lol.

Submitted(+1)

Great art and atmosphere.

Developer

Thanks for the comment!

Submitted(+1)

I'm a little frustrated with the lack of polish, but the game struck a chord with me anyway.

Developer(+1)

I'm fairly new to game making, this is the fourth game I've made so far, so I'm still learning how to add polish to a game and I'm not fully sure how to do it yet. If you had any advice for me I would absolutely appreciate it, as all your games are amazing and well polished.

Submitted

The first thing I noticed was the handling of the text. It doesn't seem to be positioned properly in relation to the text box (left and right spaces are too narrow). Also, there seems to be a problem with the font rendering.

This may seem like a small issue, but it can negatively affect the first impression, resulting in other elements feeling a bit unrefined.

I felt that the feedback when I picked up the battery was a little inadequate. There were times when I didn't realize that I had picked up a battery. However, if you make it too exaggerated, it might ruin the atmosphere of this game, so you have to think of an appropriate expression. That will be a difficult task.

If you want to represent a city at night, it would be a good idea to change the color tones of the bushes and other textures to match the nighttime atmosphere.

I think it is far more important and valuable to strike a chord with the players than to be sophisticated or not. For me, this game was worth it. Refining a game is important, but this is the kind of game I want.

Submitted(+1)

[Previous Thoughts Before The Voting Phase]

C05-M0 engages the Player with the story it's presenting from the very beginning. Using the Title Screen with the button to [POWER ON] this robotic cat is such a nice touch. It's something you don't usually see a lot in modern indie games. I'm aware that this idea has been executed well before but I feel the Underpaid_Goblin was able to make this work with very simple cute animations.

While I'm aware that the duration to create an entry for this project is quite stressful depending on the scope of your project. I will admit that while it's still great that the game is the way it is. I just feel that there was slight immersion being broken for me when I selected: "POWER ON", only to find that the game immediately jumps to the gameplay. I really feel a short animation or short transition could've really made this feel more like you are powering on this robotic feline. However, this is not discrediting the Developer. I actually feel that even without this simple transition, the game still holds well on its own. 

Unfortunately, there is the issue of not always being able to read the text presented to you clearly. This is definitely something I would highly recommend fixing as I feel the story is very important. After all, the ending to this game is what really defines the tone that this Developer is trying to present us with. 

Great use of 8x8 artwork! I really liked how everything just fit really well together. From the first location which I feel was the most atmospheric. To the location that I feel stands out even more, the final scene. However, I still enjoyed the scenes before the ending. I just feel there wasn't much to take in. I also liked the attention to detail of the cat being behind the table legs, etc. That was another great addition to attenton to detail. 

[Gameplay Mechanics]

Battery is something that is heavily focused on in this game. I really like how the battery deplenishes slowly while you are making progression through the game. I feel the Developer didn't want to make this game challenging and really just wanted to keep the immersion of the Player exploring this world. Whether intentional or not, you could even begin to theorize as the player who lives in the house. There's pictures on the wall that clearly show that this robot cat lives there. It's all very strange and I feel the music itself really reflects on this too. 

Breakable Vases is something that I was instantly reminded of games like Spyro, etc. I feel that the Developer made great use of Physics in this project. There's really not much more to say but I really liked everything that the Developer had thought of while making this game. 

Overall: 8/10! Definitely something that needs some improvement but I feel the general idea here has been captured too well. You certainly deserve a higher score! Keep up the great work, Developer!

Developer

I'm really grateful for the comment and the intensive review! I'll create an updated version of the game keeping your comments in mind. Thank you for the kind words and constructive criticism!!

Developer

Wanted to let you know I finished the update if you were interested in checking it out!

Submitted(+1)

You're truly most welcome, Developer! I definitely think the changes you made were great. There's still the problem with the battery UI not always working correctly. I appreciate the additional content you added to the barren areas. It's looking a lot better. I still think there needs to be a few more locations to visit. I think it gets to the end too quickly for the ending to have as powerful as an effect as it should have. I also feel you should add some pictures on the wall of that woman with the cat to really capture the emotion of the Player's sadness by the sudden ending. Anyway, I really enjoyed it again. I also think you should try to make the hedge cover the (Ending) so that it's even more of a surprise when the Player slowly approaches it. You can do this by changing some of the ordering layers. Anyway, it looks a lot better! Great work! :)

Developer

Wanted to let you know I updated the game and added a new level, hope you like it, and thanks for the suggestions, they really help me take this game to the next level!

Viewing comments 20 to 1 of 21 · Previous page · First page