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Doodle Fightbox's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #14 | 3.654 | 4.143 |
Use of the Limitation | #14 | 3.654 | 4.143 |
Overall | #16 | 3.433 | 3.893 |
Enjoyment | #17 | 3.150 | 3.571 |
Concept | #20 | 3.276 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
FancySnacks
Software used
Unreal Engine 4
Use of the limitation
Game plays out in a single room where you face robotic enemies, it's thought of as a "simulation" box.
Cookies eaten
None, but I'm gonna eat some now
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Comments
This was really inspirational and I feel like this was the perfect execution of the theme and limitation. Really nice job!
Thanks for playing!
The way the game looks (art, ilumination, UI implementation) it's fantastic, the gameplay feels really good and interesting.
Would like to see this game updated, it's very interesting!
Thanks!
I'm definitely expanding on the game after the jam ends
Art looks great! Game plays ver well, gj
Thanks bud!
The artstyle is really cool in my opinion! Had to rely on melee a lot during the gameplay IDK if intentional but I enjoyed the game.
Thanks for playing!
Yeah Ive meant to put an emphasis on melee so you often switch between shooting and fighting up close, the melee also restores a bit of ammo because I wanted it to be more dynamic than just regular ammo pickups
The aesthetics was on point. Gameplay is fun and challenging. Limitations and theme are used well.
Thanks for checking it out 😉
I love the shop, sounds and the general aesthetics of the game!
Theme is 5/5
Thanks for playing!